Finished weapon restriction menu. Still needs validations and default restrictions.
This commit is contained in:
parent
34d357a2c3
commit
55ddce0734
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@ -157,42 +157,7 @@ public Action:Command_Restrict(client, argc)
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decl String:display[WEAPONS_MAX_LENGTH];
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new WpnRestrictQuery:output = RestrictRestrict(arg1, display);
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switch(output)
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{
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case Successful_Weapon:
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{
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ZR_PrintToChat(0, "Restrict weapon", display);
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}
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case Successful_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(display, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Restrict custom weapon group", display, weaponlist);
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}
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case Failed_Weapon:
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{
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ZR_ReplyToCommand(client, "Restrict weapon failed", display);
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return Plugin_Handled;
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}
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case Failed_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(display, weaponlist, sizeof(weaponlist), ", ");
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ZR_ReplyToCommand(client, "Restrict custom weapon group failed", display, weaponlist);
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return Plugin_Handled;
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}
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case Invalid:
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{
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ZR_ReplyToCommand(client, "Weapon invalid", display);
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return Plugin_Handled;
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}
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}
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RestrictPrintRestrictOutput(client, output, display, true);
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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@ -231,33 +196,7 @@ public Action:Command_Unrestrict(client, argc)
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decl String:display[WEAPONS_MAX_LENGTH];
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new WpnRestrictQuery:output = RestrictUnrestrict(arg1, display);
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switch(output)
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{
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case Successful_Weapon:
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{
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ZR_PrintToChat(0, "Unrestrict weapon", display);
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}
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case Successful_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(display, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Unrestrict custom weapon group", display, weaponlist);
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}
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case Failed_Weapon:
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{
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ZR_ReplyToCommand(client, "Unrestrict weapon failed", display);
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return Plugin_Handled;
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}
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case Invalid:
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{
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ZR_ReplyToCommand(client, "Weapon invalid", display);
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return Plugin_Handled;
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}
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}
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RestrictPrintUnrestrictOutput(client, output, display, true);
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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@ -20,6 +20,11 @@ enum WeaponsMenu
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*/
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new WeaponsMenu:curMenuWeapons[MAXPLAYERS + 1];
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/**
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* Array to store the client's current weapon group menu
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*/
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new String:curMenuGroup[WEAPONS_MAX_LENGTH][MAXPLAYERS + 1];
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/**
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* Sends main weapon menu to client.
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* @param client The client index.
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@ -43,7 +48,7 @@ WeaponsMenuMain(client)
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Format(zmarket, sizeof(zmarket), "%t", "Weapons menu main market");
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AddMenuItem(menu_weapons_main, "toggleweaponrestriction", toggleweaponrestriction);
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AddMenuItem(menu_weapons_main, "togglewgrouprestriction", togglewgrouprestriction, ITEMDRAW_DISABLED);
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AddMenuItem(menu_weapons_main, "togglewgrouprestriction", togglewgrouprestriction);
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// Disable market option if market isn't installed
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if (market)
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@ -86,7 +91,7 @@ public WeaponsMenuMainHandle(Handle:menu_weapons_main, MenuAction:action, client
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}
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case 2:
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{
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// WeaponsMenuMarket(client);
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//WeaponsMenuMarket(client);
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}
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}
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}
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@ -177,10 +182,14 @@ WeaponsMenuWeapons(client, WeaponsMenu:type)
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strcopy(display, sizeof(display), weapongroup);
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if (RestrictIsGroupRestricted(weapongroup))
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if (RestrictIsPartialRestricted(weapongroup))
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{
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Format(display, sizeof(display), "%s*", weapongroup);
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}
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else if (RestrictIsGroupRestricted(weapongroup))
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{
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Format(display, sizeof(display), "%s**", weapongroup);
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}
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AddMenuItem(menu_weapons_weapons, weapongroup, display);
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}
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@ -189,6 +198,7 @@ WeaponsMenuWeapons(client, WeaponsMenu:type)
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CloseHandle(arrayWeaponGroups);
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}
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}
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SetMenuExitBackButton(menu_weapons_weapons, true);
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DisplayMenu(menu_weapons_weapons, client, MENU_TIME_FOREVER);
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@ -209,87 +219,34 @@ public WeaponsMenuWeaponsHandle(Handle:menu_weapons_weapons, MenuAction:action,
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decl String:weapon[WEAPONS_MAX_LENGTH];
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GetMenuItem(menu_weapons_weapons, slot, weapon, sizeof(weapon));
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new WpnRestrictQuery:output;
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// Set restrict to true if were restricting a weapon/group, false if not
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new bool:restrict;
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if (RestrictIsWeaponGroup(weapon))
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switch(curMenuWeapons[client])
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{
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restrict = RestrictIsGroupRestricted(weapon);
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}
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else
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{
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restrict = RestrictIsWeaponRestricted(weapon);
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}
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if (!restrict)
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{
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decl String:display[WEAPONS_MAX_LENGTH];
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output = RestrictRestrict(weapon, display);
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switch(output)
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// Client is restricting a single weapon
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case Weapon:
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{
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case Successful_Weapon:
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new WpnRestrictQuery:output;
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if (!RestrictIsWeaponRestricted(weapon))
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{
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ZR_PrintToChat(0, "Restrict weapon", weapon);
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output = RestrictRestrict(weapon);
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RestrictPrintRestrictOutput(client, output, weapon, false);
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}
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case Successful_Group:
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else
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Restrict custom weapon group", weapon, weaponlist);
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}
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case Failed_Weapon:
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{
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ZR_PrintToChat(client, "Restrict weapon failed", weapon);
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}
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case Failed_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(client, "Restrict custom weapon group failed", weapon, weaponlist);
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}
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case Invalid:
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{
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ZR_PrintToChat(client, "Weapon invalid", weapon);
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output = RestrictUnrestrict(weapon);
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RestrictPrintUnrestrictOutput(client, output, weapon, false);
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}
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// Resend menu
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WeaponsMenuWeapons(client, curMenuWeapons[client]);
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}
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// Client is accessing a weapon group
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case WeaponGroup:
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{
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// Send weapon group menu
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WeaponsMenuWeaponGroup(client, weapon);
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}
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}
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else
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{
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decl String:display[WEAPONS_MAX_LENGTH];
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output = RestrictUnrestrict(weapon, display);
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switch(output)
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{
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case Successful_Weapon:
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{
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ZR_PrintToChat(0, "Unrestrict weapon", weapon);
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}
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case Successful_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Unrestrict custom weapon group", weapon, weaponlist);
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}
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case Failed_Weapon:
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{
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ZR_PrintToChat(client, "Unrestrict weapon failed", weapon);
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}
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case Invalid:
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{
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ZR_PrintToChat(client, "Weapon invalid", weapon);
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}
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}
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}
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// Resend menu
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WeaponsMenuWeapons(client, curMenuWeapons[client]);
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}
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// Client closed the menu
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if (action == MenuAction_Cancel)
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@ -305,4 +262,129 @@ public WeaponsMenuWeaponsHandle(Handle:menu_weapons_weapons, MenuAction:action,
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{
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CloseHandle(menu_weapons_weapons);
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}
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}
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WeaponsMenuWeaponGroup(client, const String:weapongroup[])
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{
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strcopy(curMenuGroup[client], WEAPONS_MAX_LENGTH, weapongroup);
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// Create menu handle
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new Handle:menu_weapons_groupweapon = CreateMenu(WeaponsMenuWeaponGroupHandle);
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SetMenuTitle(menu_weapons_groupweapon, "%t\n ", "Weapons menu weapon group title", weapongroup);
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decl String:restrictall[64];
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decl String:unrestrictall[64];
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Format(restrictall, sizeof(restrictall), "%t", "Weapons menu weapon group restrict all");
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Format(unrestrictall, sizeof(unrestrictall), "%t", "Weapons menu weapon group unrestrict all");
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if (RestrictIsGroupRestricted(weapongroup))
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{
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AddMenuItem(menu_weapons_groupweapon, "restrictall", restrictall, ITEMDRAW_DISABLED);
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}
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else
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{
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AddMenuItem(menu_weapons_groupweapon, "restrictall", restrictall);
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}
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if (RestrictIsGroupUnrestricted(weapongroup))
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{
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AddMenuItem(menu_weapons_groupweapon, "unrestrictall", unrestrictall, ITEMDRAW_DISABLED);
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}
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else
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{
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AddMenuItem(menu_weapons_groupweapon, "unrestrictall", unrestrictall);
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}
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decl String:groupweapon[WEAPONS_MAX_LENGTH];
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decl String:display[WEAPONS_MAX_LENGTH + 1];
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new Handle:arrayGroupWeapons = INVALID_HANDLE;
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new size = RestrictCreateGroupWeaponsArray(arrayGroupWeapons, weapongroup);
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// x = Array index
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for (new x = 0; x < size; x++)
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{
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GetArrayString(arrayGroupWeapons, x, groupweapon, sizeof(groupweapon));
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strcopy(display, sizeof(display), groupweapon);
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if (RestrictIsWeaponRestricted(groupweapon))
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{
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Format(display, sizeof(display), "%s*", groupweapon);
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}
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AddMenuItem(menu_weapons_groupweapon, groupweapon, display);
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}
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// Kill the array handle
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CloseHandle(arrayGroupWeapons);
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SetMenuExitBackButton(menu_weapons_groupweapon, true);
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DisplayMenu(menu_weapons_groupweapon, client, MENU_TIME_FOREVER);
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}
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/**
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* Called when client selects option in the weapon group menu, and handles it.
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* @param menu_weapons_main Handle of the menu being used.
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* @param action The action done on the menu (see menus.inc, enum MenuAction).
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* @param client The client index.
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* @param slot The slot index selected (starting from 0).
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*/
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public WeaponsMenuWeaponGroupHandle(Handle:menu_weapons_groupweapon, MenuAction:action, client, slot)
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{
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// Client selected an option
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if (action == MenuAction_Select)
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{
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switch(slot)
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{
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case 0:
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{
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new WpnRestrictQuery:output = RestrictRestrict(curMenuGroup[client]);
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RestrictPrintRestrictOutput(client, output, curMenuGroup[client], false);
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}
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case 1:
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{
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new WpnRestrictQuery:output = RestrictUnrestrict(curMenuGroup[client]);
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RestrictPrintUnrestrictOutput(client, output, curMenuGroup[client], false);
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}
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default:
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{
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new WpnRestrictQuery:output;
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decl String:groupweapon[WEAPONS_MAX_LENGTH];
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GetMenuItem(menu_weapons_groupweapon, slot, groupweapon, sizeof(groupweapon));
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if (!RestrictIsWeaponRestricted(groupweapon))
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{
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output = RestrictRestrict(groupweapon);
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RestrictPrintRestrictOutput(client, output, groupweapon, false);
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}
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else
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{
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output = RestrictUnrestrict(groupweapon);
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RestrictPrintUnrestrictOutput(client, output, groupweapon, false);
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}
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}
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}
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// Resend menu
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WeaponsMenuWeaponGroup(client, curMenuGroup[client]);
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}
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// Client closed the menu
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if (action == MenuAction_Cancel)
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{
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// Client hit "Back" button
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if (slot == MenuCancel_ExitBack)
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{
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WeaponsMenuWeapons(client, curMenuWeapons[client]);
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}
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}
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// Client hit "Exit" button
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else if (action == MenuAction_End)
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{
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CloseHandle(menu_weapons_groupweapon);
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}
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}
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@ -184,7 +184,7 @@ public Action:RestrictBuyHook(client, argc)
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* Failed_Group: The call failed to restrict a weapon group.
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* Invalid: The call was unsuccessful due to invalid weapon.
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*/
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WpnRestrictQuery:RestrictRestrict(const String:weapon[], String:display[])
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WpnRestrictQuery:RestrictRestrict(const String:weapon[], String:display[] = "")
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{
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if (RestrictIsWeaponGroup(weapon))
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{
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@ -249,10 +249,15 @@ WpnRestrictQuery:RestrictRestrict(const String:weapon[], String:display[])
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* Failed_Group: The call failed to restrict a weapon group.
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* Invalid: The call was unsuccessful due to invalid weapon.
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*/
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WpnRestrictQuery:RestrictUnrestrict(const String:weapon[], String:display[])
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WpnRestrictQuery:RestrictUnrestrict(const String:weapon[], String:display[] = "")
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{
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if (RestrictIsWeaponGroup(weapon))
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{
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if (RestrictIsGroupUnrestricted(weapon))
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{
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return Failed_Group;
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}
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KvRewind(kvWeaponGroups);
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KvJumpToKey(kvWeaponGroups, weapon);
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@ -307,6 +312,128 @@ WpnRestrictQuery:RestrictUnrestrict(const String:weapon[], String:display[])
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return Successful_Weapon;
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}
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/**
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* Prints text to server or client based off the output it RestrictRestrict().
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* @param client The client index.
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* @param output The output of RestrictRestrict().
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* @param weapon The weapon client is trying to restrict.
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* @param cmd True if printing output in reply to a client command.
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*/
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RestrictPrintRestrictOutput(client, WpnRestrictQuery:output, const String:weapon[], bool:cmd)
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{
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switch(output)
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{
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case Successful_Weapon:
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{
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ZR_PrintToChat(0, "Restrict weapon", weapon);
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}
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case Successful_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Restrict custom weapon group", weapon, weaponlist);
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}
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case Failed_Weapon:
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{
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if (cmd)
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{
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ZR_ReplyToCommand(client, "Restrict weapon failed", weapon);
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}
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else
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{
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ZR_PrintToChat(client, "Restrict weapon failed", weapon);
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}
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}
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case Failed_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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if (cmd)
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{
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ZR_ReplyToCommand(client, "Restrict custom weapon group failed", weapon, weaponlist);
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}
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else
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{
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ZR_PrintToChat(client, "Restrict custom weapon group failed", weapon, weaponlist);
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}
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}
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case Invalid:
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{
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if (cmd)
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{
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ZR_ReplyToCommand(client, "Weapon invalid", weapon);
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}
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else
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{
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ZR_PrintToChat(client, "Weapon invalid", weapon);
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}
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}
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}
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}
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/**
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* Prints text to server or client based off the output it RestrictUnrestrict().
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* @param client The client index.
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* @param output The output of RestrictUnrestrict().
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* @param weapon The weapon client is trying to unrestrict.
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* @param cmd True if printing output in reply to a client command.
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*/
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RestrictPrintUnrestrictOutput(client, WpnRestrictQuery:output, const String:weapon[], bool:cmd)
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{
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switch(output)
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{
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case Successful_Weapon:
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{
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ZR_PrintToChat(0, "Unrestrict weapon", weapon);
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}
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case Successful_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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ZR_PrintToChat(0, "Unrestrict custom weapon group", weapon, weaponlist);
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}
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case Failed_Weapon:
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{
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if (cmd)
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{
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ZR_ReplyToCommand(client, "Unrestrict weapon failed", weapon);
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}
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else
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{
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ZR_PrintToChat(client, "Unrestrict weapon failed", weapon);
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}
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}
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case Failed_Group:
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{
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decl String:weaponlist[128];
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RestrictGetGroupWeapons(weapon, weaponlist, sizeof(weaponlist), ", ");
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||||
if (cmd)
|
||||
{
|
||||
ZR_ReplyToCommand(client, "Unrestrict custom weapon group failed", weapon, weaponlist);
|
||||
}
|
||||
else
|
||||
{
|
||||
ZR_PrintToChat(client, "Unrestrict custom weapon group failed", weapon, weaponlist);
|
||||
}
|
||||
}
|
||||
case Invalid:
|
||||
{
|
||||
if (cmd)
|
||||
{
|
||||
ZR_ReplyToCommand(client, "Weapon invalid", weapon);
|
||||
}
|
||||
else
|
||||
{
|
||||
ZR_PrintToChat(client, "Weapon invalid", weapon);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a weapon is restricted.
|
||||
*
|
||||
|
@ -341,17 +468,21 @@ bool:RestrictIsGroupRestricted(const String:weapongroup[])
|
|||
{
|
||||
decl String:groupweapon[WEAPONS_MAX_LENGTH];
|
||||
|
||||
do
|
||||
if (KvGotoFirstSubKey(kvWeaponGroups))
|
||||
{
|
||||
KvGetSectionName(kvWeaponGroups, groupweapon, WEAPONS_MAX_LENGTH);
|
||||
|
||||
if (!RestrictIsWeaponRestricted(groupweapon))
|
||||
do
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} while (KvGotoNextKey(kvWeaponGroups));
|
||||
|
||||
return true;
|
||||
KvGetSectionName(kvWeaponGroups, groupweapon, WEAPONS_MAX_LENGTH);
|
||||
|
||||
// Return false is a weapon isn't restricted, but only if the weapon is valid (we ignore invalid ones)
|
||||
if (WeaponsIsValidWeapon(groupweapon) && !RestrictIsWeaponRestricted(groupweapon))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} while (KvGotoNextKey(kvWeaponGroups));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -369,17 +500,21 @@ bool:RestrictIsGroupUnrestricted(const String:weapongroup[])
|
|||
{
|
||||
decl String:groupweapon[WEAPONS_MAX_LENGTH];
|
||||
|
||||
do
|
||||
if (KvGotoFirstSubKey(kvWeaponGroups))
|
||||
{
|
||||
KvGetSectionName(kvWeaponGroups, groupweapon, WEAPONS_MAX_LENGTH);
|
||||
|
||||
if (RestrictIsWeaponRestricted(groupweapon))
|
||||
do
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} while (KvGotoNextKey(kvWeaponGroups));
|
||||
|
||||
return true;
|
||||
KvGetSectionName(kvWeaponGroups, groupweapon, WEAPONS_MAX_LENGTH);
|
||||
|
||||
// Return false if a weapon is restricted
|
||||
if (RestrictIsWeaponRestricted(groupweapon))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} while (KvGotoNextKey(kvWeaponGroups));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -460,6 +595,43 @@ RestrictCreateGroupArray(&Handle:arrayWeaponGroups, maxlen = WEAPONS_MAX_LENGTH)
|
|||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an array of all weapons listed in a custom weapon group.
|
||||
* @param arrayWeaponGroups The handle of the array, don't forget to call CloseHandle
|
||||
* on it when finished!
|
||||
* @return The size of the array.
|
||||
*/
|
||||
RestrictCreateGroupWeaponsArray(&Handle:arrayGroupWeapons, const String:weapongroup[], maxlen = WEAPONS_MAX_LENGTH)
|
||||
{
|
||||
arrayGroupWeapons = CreateArray(maxlen);
|
||||
new count = 0;
|
||||
|
||||
KvRewind(kvWeaponGroups);
|
||||
if (KvJumpToKey(kvWeaponGroups, weapongroup))
|
||||
{
|
||||
decl String:groupweapon[maxlen];
|
||||
|
||||
if (KvGotoFirstSubKey(kvWeaponGroups))
|
||||
{
|
||||
do
|
||||
{
|
||||
KvGetSectionName(kvWeaponGroups, groupweapon, maxlen);
|
||||
|
||||
// If the weapon is invalid, then stop
|
||||
if (!WeaponsIsValidWeapon(groupweapon))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PushArrayString(arrayGroupWeapons, groupweapon);
|
||||
count++;
|
||||
} while (KvGotoNextKey(kvWeaponGroups));
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string of all weapons in a custom weapon group separated
|
||||
* by the provided character.
|
||||
|
|
Loading…
Reference in New Issue
Block a user