Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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@ -41,8 +41,7 @@ stock ZR_PrintToChat(client, any:...)
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PrintToServer(phrase);
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new maxplayers = GetMaxClients();
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for (new x = 1; x <= maxplayers; x++)
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for (new x = 1; x <= MaxClients; x++)
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{
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if (IsClientInGame(x))
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{
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