Merged heads.
This commit is contained in:
@ -10,6 +10,7 @@
|
||||
// ----------------------------------------------------------------------------
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||||
// Defaults:
|
||||
// ----------------------------------------------------------------------------
|
||||
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||||
materials/models/player/zh/Zombie_Classic_sheet.vmt
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||||
materials/models/player/zh/corpse1.vmt
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||||
materials/models/player/zh/Charple1_sheet.vmt
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||||
|
@ -12,7 +12,7 @@
|
||||
// Attribute: Values: Description:
|
||||
// ----------------------------------------------------------------------------
|
||||
// index number The hitgroup index.
|
||||
// damage yes/no Allow damage to be done on this hitgroup for zombies.
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||||
// damage on/off Allow damage to be done on this hitgroup for zombies.
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||||
// knockback decimal The knockback multiplier for this hitgroup.
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||||
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||||
"hitgroups" // Counter-Strike: Source hitgroups
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||||
@ -23,7 +23,7 @@
|
||||
"index" "0"
|
||||
|
||||
// Damage
|
||||
"damage" "yes"
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||||
"damage" "on"
|
||||
|
||||
// Knockback
|
||||
"knockback" "1.0"
|
||||
@ -35,7 +35,7 @@
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||||
"index" "1"
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||||
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||||
// Damage
|
||||
"damage" "yes"
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||||
"damage" "on"
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||||
|
||||
// Knockback
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||||
"knockback" "2.0"
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@ -47,7 +47,7 @@
|
||||
"index" "2"
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||||
|
||||
// Damage
|
||||
"damage" "yes"
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||||
"damage" "on"
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||||
|
||||
// Knockback
|
||||
"knockback" "1.3"
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||||
@ -59,7 +59,7 @@
|
||||
"index" "3"
|
||||
|
||||
// Damage
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||||
"damage" "yes"
|
||||
"damage" "on"
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||||
|
||||
// Knockback
|
||||
"knockback" "1.2"
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||||
@ -71,7 +71,7 @@
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||||
"index" "4"
|
||||
|
||||
// Damage
|
||||
"damage" "yes"
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||||
"damage" "on"
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||||
|
||||
// Knockback
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"knockback" "1.0"
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||||
@ -83,7 +83,7 @@
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||||
"index" "5"
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||||
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||||
// Damage
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"damage" "yes"
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"damage" "on"
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||||
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||||
// Knockback
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||||
"knockback" "1.0"
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@ -95,7 +95,7 @@
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"index" "6"
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|
||||
// Damage
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"damage" "yes"
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||||
"damage" "on"
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||||
|
||||
// Knockback
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"knockback" "0.9"
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||||
@ -107,7 +107,7 @@
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"index" "7"
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|
||||
// Damage
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||||
"damage" "yes"
|
||||
"damage" "on"
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||||
|
||||
// Knockback
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||||
"knockback" "0.9"
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||||
@ -119,7 +119,7 @@
|
||||
"index" "8"
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||||
|
||||
// Damage
|
||||
"damage" "yes"
|
||||
"damage" "on"
|
||||
|
||||
// Knockback
|
||||
"knockback" "1.0"
|
||||
|
@ -6,12 +6,25 @@
|
||||
// Check the weapon configuration section in the manual for detailed info.
|
||||
//
|
||||
// ============================================================================
|
||||
// Format:
|
||||
// ----------------------------------------------------------------------------
|
||||
// the/path/to/the/model ;public/hidden/adminonly/etc
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||||
// * ;public - The model will be treated as a model that any client has access to.
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||||
// * ;hidden - The model can only be accessed through explicit use of a player class.
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// E.g. If a class uses the "random" setting for model, then any non-public
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||||
// models will not be chosen.
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||||
// ============================================================================
|
||||
// * Each uncommented line will be used as a model path for clients to download,
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||||
// and classes to utilize.
|
||||
// * If no ;<string> is specified, the model will be assumed as public.
|
||||
// ----------------------------------------------------------------------------
|
||||
// Defaults:
|
||||
// ----------------------------------------------------------------------------
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||||
models/player/zh/zh_charple001
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||||
models/player/zh/zh_zombie003
|
||||
models/player/zh/zh_corpse002
|
||||
models/player/ics/hellknight_red/t_guerilla
|
||||
|
||||
models/player/zh/zh_charple001 ;public
|
||||
models/player/zh/zh_zombie003 ;public
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||||
models/player/zh/zh_corpse002 ;public
|
||||
models/player/ics/hellknight_red/t_guerilla ;public
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||||
// models/player/adminmodels/1337model ;adminonly // None of these models will be randomly chosen.
|
||||
// models/player/donatormodels/donatormodel ;donator
|
||||
// models/player/hiddenmodels/myhiddenmodel ;non-public
|
@ -1,9 +1,8 @@
|
||||
// ============================================================================
|
||||
//
|
||||
// ZOMBIE:RELOADED
|
||||
// Class configuration
|
||||
// Zombie:Reloaded Class configuration
|
||||
//
|
||||
// Check the class configuration section in the manual for detailed info.
|
||||
// See Class Configuration (3.7) in the manual for detailed info.
|
||||
//
|
||||
// ============================================================================
|
||||
//
|
||||
@ -52,7 +51,7 @@
|
||||
// Zombie classes
|
||||
//
|
||||
// ------------------------------------------
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||||
"classic"
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||||
"zombie_classic"
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||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
@ -95,7 +94,7 @@
|
||||
"jump_distance" "1.2"
|
||||
}
|
||||
|
||||
"fast"
|
||||
"zombie_fast"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
@ -138,7 +137,7 @@
|
||||
"jump_distance" "1.2"
|
||||
}
|
||||
|
||||
"mutated"
|
||||
"zombie_mutated"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
@ -181,7 +180,7 @@
|
||||
"jump_distance" "1.3"
|
||||
}
|
||||
|
||||
"heavy"
|
||||
"zombie_heavy"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
@ -224,6 +223,92 @@
|
||||
"jump_distance" "0.9"
|
||||
}
|
||||
|
||||
"mother_zombie"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
"team" "0"
|
||||
"team_default" "0"
|
||||
"flags" "2"
|
||||
|
||||
"name" "Mother zombie"
|
||||
"description" "+HP regen | +Speed | +Jump | -Knockback"
|
||||
|
||||
// Model
|
||||
"model_path" "models/player/zh/zh_charple001.mdl"
|
||||
"alpha_initial" "255"
|
||||
"alpha_damaged" "255"
|
||||
"alpha_damage" "0"
|
||||
|
||||
// Hud
|
||||
"overlay_path" "overlays/zr/zvision"
|
||||
"nvgs" "0"
|
||||
"fov" "110"
|
||||
|
||||
// Effects
|
||||
"has_napalm" "0"
|
||||
"napalm_time" "5.0"
|
||||
|
||||
// Player behaviour
|
||||
"immunity_mode" "0"
|
||||
"immunity_amount" "0.0"
|
||||
"no_fall_damage" "1"
|
||||
|
||||
"health" "2500"
|
||||
"health_regen_interval" "0.25"
|
||||
"health_regen_amount" "10"
|
||||
"health_infect_gain" "700"
|
||||
"kill_bonus" "1"
|
||||
|
||||
"speed" "400"
|
||||
"knockback" "2.8"
|
||||
"jump_height" "1.2"
|
||||
"jump_distance" "1.3"
|
||||
}
|
||||
|
||||
"mother_zombie_admin"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
"team" "0"
|
||||
"team_default" "0"
|
||||
"flags" "3"
|
||||
|
||||
"name" "Admin mother zombie"
|
||||
"description" "+HP regen | +Speed | +Jump | -Knockback"
|
||||
|
||||
// Model
|
||||
"model_path" "models/player/zh/zh_charple001.mdl"
|
||||
"alpha_initial" "255"
|
||||
"alpha_damaged" "255"
|
||||
"alpha_damage" "0"
|
||||
|
||||
// Hud
|
||||
"overlay_path" "overlays/zr/zvision"
|
||||
"nvgs" "0"
|
||||
"fov" "110"
|
||||
|
||||
// Effects
|
||||
"has_napalm" "0"
|
||||
"napalm_time" "3.0"
|
||||
|
||||
// Player behaviour
|
||||
"immunity_mode" "0"
|
||||
"immunity_amount" "0.0"
|
||||
"no_fall_damage" "1"
|
||||
|
||||
"health" "3500"
|
||||
"health_regen_interval" "0.25"
|
||||
"health_regen_amount" "10"
|
||||
"health_infect_gain" "700"
|
||||
"kill_bonus" "1"
|
||||
|
||||
"speed" "425"
|
||||
"knockback" "2.8"
|
||||
"jump_height" "1.2"
|
||||
"jump_distance" "1.3"
|
||||
}
|
||||
|
||||
// ------------------------------------------
|
||||
//
|
||||
// Human classes
|
||||
@ -273,6 +358,92 @@
|
||||
"jump_distance" "1.0"
|
||||
}
|
||||
|
||||
"human_vip"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
"team" "1"
|
||||
"team_default" "0"
|
||||
"flags" "0"
|
||||
|
||||
"name" "VIP Human"
|
||||
"description" "Human class for important players"
|
||||
|
||||
// Model
|
||||
"model_path" "default"
|
||||
"alpha_initial" "255"
|
||||
"alpha_damaged" "255"
|
||||
"alpha_damage" "0"
|
||||
|
||||
// Hud
|
||||
"overlay_path" ""
|
||||
"nvgs" "0"
|
||||
"fov" "90"
|
||||
|
||||
// Effects
|
||||
"has_napalm" "1"
|
||||
"napalm_time" "0.0"
|
||||
|
||||
// Player behaviour
|
||||
"immunity_mode" "0"
|
||||
"immunity_amount" "0.0"
|
||||
"no_fall_damage" "0"
|
||||
|
||||
"health" "200"
|
||||
"health_regen_interval" "1.0"
|
||||
"health_regen_amount" "10"
|
||||
"health_infect_gain" "0"
|
||||
"kill_bonus" "2"
|
||||
|
||||
"speed" "320"
|
||||
"knockback" "0"
|
||||
"jump_height" "1.1"
|
||||
"jump_distance" "1.1"
|
||||
}
|
||||
|
||||
"human_admin"
|
||||
{
|
||||
// General
|
||||
"enabled" "1"
|
||||
"team" "1"
|
||||
"team_default" "0"
|
||||
"flags" "1"
|
||||
|
||||
"name" "Admin Human"
|
||||
"description" "Human class for admins"
|
||||
|
||||
// Model
|
||||
"model_path" "default"
|
||||
"alpha_initial" "255"
|
||||
"alpha_damaged" "255"
|
||||
"alpha_damage" "0"
|
||||
|
||||
// Hud
|
||||
"overlay_path" ""
|
||||
"nvgs" "0"
|
||||
"fov" "90"
|
||||
|
||||
// Effects
|
||||
"has_napalm" "1"
|
||||
"napalm_time" "0.0"
|
||||
|
||||
// Player behaviour
|
||||
"immunity_mode" "0"
|
||||
"immunity_amount" "0.0"
|
||||
"no_fall_damage" "1"
|
||||
|
||||
"health" "200"
|
||||
"health_regen_interval" "1.0"
|
||||
"health_regen_amount" "10"
|
||||
"health_infect_gain" "0"
|
||||
"kill_bonus" "2"
|
||||
|
||||
"speed" "320"
|
||||
"knockback" "0"
|
||||
"jump_height" "1.1"
|
||||
"jump_distance" "1.1"
|
||||
}
|
||||
|
||||
"human_speedy"
|
||||
{
|
||||
// General
|
||||
|
@ -736,6 +736,7 @@
|
||||
// General
|
||||
|
||||
"weapontype" "All, Equipment"
|
||||
"weaponslot" "5"
|
||||
|
||||
// Restrict (core)
|
||||
|
||||
|
@ -9,25 +9,36 @@
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
|
||||
"EyeAngles"
|
||||
{
|
||||
"windows" "206"
|
||||
"linux" "207"
|
||||
}
|
||||
|
||||
"TraceAttack"
|
||||
{
|
||||
"windows" "58"
|
||||
"linux" "59"
|
||||
}
|
||||
|
||||
|
||||
"OnTakeDamage"
|
||||
{
|
||||
"windows" "60"
|
||||
"linux" "61"
|
||||
}
|
||||
|
||||
"StartTouch"
|
||||
{
|
||||
"windows" "88"
|
||||
"linux" "89"
|
||||
}
|
||||
|
||||
"Touch"
|
||||
{
|
||||
"windows" "89"
|
||||
"linux" "90"
|
||||
}
|
||||
|
||||
"EndTouch"
|
||||
{
|
||||
"windows" "90"
|
||||
"linux" "91"
|
||||
}
|
||||
|
||||
"Weapon_CanUse"
|
||||
{
|
||||
"windows" "216"
|
||||
|
@ -143,7 +143,7 @@
|
||||
|
||||
"Config command reload all stats begin"
|
||||
{
|
||||
"en" "Reloading all Zombie:Reloaded config files...\n ------------------------------------------------"
|
||||
"en" "Reloading all Zombie:Reloaded config files...\n------------------------------------------------"
|
||||
}
|
||||
|
||||
"Config command reload all stats successful"
|
||||
@ -432,37 +432,37 @@
|
||||
"Menu main zclass"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZClass - Configure your class settings. (Command: {1})"
|
||||
"en" "ZClass - Configure class settings. (Command: {1})"
|
||||
}
|
||||
|
||||
"Menu main zcookies"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZCookies - Toggle your personal ZR settings here. (Command: {1})"
|
||||
"en" "ZCookies - Toggle personal ZR settings here. (Command: {1})"
|
||||
}
|
||||
|
||||
"Menu main zspawn"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZSpawn - Join late? Use this to spawn. (Command: {1})"
|
||||
"en" "ZSpawn - Join late? Spawn with this. (Command: {1})"
|
||||
}
|
||||
|
||||
"Menu main ztele"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZTele - Teleport back to your spawn location. (Command: {1})"
|
||||
"en" "ZTele - Stuck? Teleport back to spawn. (Command: {1})"
|
||||
}
|
||||
|
||||
"Menu main zhp"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZHP - Toggle real HP display when infected. (Command: {1})"
|
||||
"en" "ZHP - Shows real HP as zombie. (Command: {1})"
|
||||
}
|
||||
|
||||
"Menu main zmarket"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "ZMarket - Need a weapon? Buy them here. (Command: {1})"
|
||||
"en" "ZMarket - Customize loadouts here. (Command: {1})"
|
||||
}
|
||||
|
||||
// ===========================
|
||||
@ -634,7 +634,7 @@
|
||||
"Weapons menu restrict types unrestrict all"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Unrestrict weapon type {1}\n "
|
||||
"en" "Unrestrict weapon type {1}"
|
||||
}
|
||||
|
||||
"Weapons menu restrict zmarket title"
|
||||
@ -683,7 +683,7 @@
|
||||
|
||||
"Weapons menu zmarket loadout title"
|
||||
{
|
||||
"en" "ZMarket\nMy Current Loadout:\nRebuy refers to these weapons"
|
||||
"en" "ZMarket\nMy Current Loadout:\nSelect weapon slot to clear.\nNote: Rebuy refers to these weapons."
|
||||
}
|
||||
|
||||
"Weapons menu zmarket loadout primary"
|
||||
@ -716,6 +716,12 @@
|
||||
"en" "Explosive: {1}"
|
||||
}
|
||||
|
||||
"Weapons menu zmarket loadout nvgs"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "NVGs: {1}"
|
||||
}
|
||||
|
||||
"Weapons menu zmarket loadout empty"
|
||||
{
|
||||
"en" "(None)"
|
||||
@ -747,6 +753,25 @@
|
||||
// Hitgroups (core)
|
||||
// ===========================
|
||||
|
||||
// Menu
|
||||
|
||||
"Hitgroups menu hitgroups title"
|
||||
{
|
||||
"en" "Hitgroup Management\nCommands: zr_hitgroup(_enable_all/_headshots_only)\nSelect a Hitgroup to Toggle:"
|
||||
}
|
||||
|
||||
"Hitgroups menu hitgroups enable all"
|
||||
{
|
||||
"en" "Enable All Hitgroups"
|
||||
}
|
||||
|
||||
"Hitgroups menu hitgroups headshots only"
|
||||
{
|
||||
"en" "Headshots Only"
|
||||
}
|
||||
|
||||
// Commands
|
||||
|
||||
"Hitgroups command syntax"
|
||||
{
|
||||
"en" "Toggles or sets if a zombie's hitgroup can be damaged. Usage: zr_hitgroup <hitgroup alias> [1/0]"
|
||||
@ -790,6 +815,85 @@
|
||||
"en" "Zombies may now only be damaged by headshots."
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// ZAdmin (core)
|
||||
// ===========================
|
||||
|
||||
"ZAdmin main title"
|
||||
{
|
||||
"en" "ZAdmin\nSelect Category:"
|
||||
}
|
||||
|
||||
"ZAdmin main class multipliers"
|
||||
{
|
||||
"en" "Class Multipliers"
|
||||
}
|
||||
|
||||
"ZAdmin main weapons"
|
||||
{
|
||||
"en" "Weapon Management"
|
||||
}
|
||||
|
||||
"ZAdmin main hitgroups"
|
||||
{
|
||||
"en" "Hitgroup Management"
|
||||
}
|
||||
|
||||
"ZAdmin main zombie"
|
||||
{
|
||||
"en" "Zombie Management"
|
||||
}
|
||||
|
||||
"ZAdmin main force zspawn"
|
||||
{
|
||||
"en" "Force ZSpawn"
|
||||
}
|
||||
|
||||
"ZAdmin main force ztele"
|
||||
{
|
||||
"en" "Force ZTele"
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// AntiStick (module)
|
||||
// ===========================
|
||||
|
||||
// Commands
|
||||
|
||||
"AntiStick command set width syntax"
|
||||
{
|
||||
"en" "Sets the width of a model's hull. (See zr_antistick_list_models) Usage: zr_antistick_set_width <model/player> <width>"
|
||||
}
|
||||
|
||||
"AntiStick command list models list"
|
||||
{
|
||||
"en" "Showing all players' model data...\n------------------------------------------------"
|
||||
}
|
||||
|
||||
"AntiStick command list models name"
|
||||
{
|
||||
"#format" "{1:s},{2:s},{3:f}"
|
||||
"en" "Player Name: {1} | Model Name: {2} | Model Hull Width: {3}"
|
||||
}
|
||||
|
||||
"AntiStick command set width successful"
|
||||
{
|
||||
"#format" "{1:s},{2:f}"
|
||||
"en" "Model hull width for model \"{1}\" has been changed to \"{2}.\""
|
||||
}
|
||||
|
||||
"AntiStick command set width invalid model"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Invalid model/player specified: \"{1}\""
|
||||
}
|
||||
|
||||
"AntiStick command set width invalid width"
|
||||
{
|
||||
"#format" "{1:f}"
|
||||
"en" "Invalid model hull width specified: \"{1}\""
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// Spawn Protect (module)
|
||||
// ===========================
|
||||
@ -848,6 +952,8 @@
|
||||
// ZSpawn (module)
|
||||
// ===========================
|
||||
|
||||
// General
|
||||
|
||||
"ZSpawn double spawn"
|
||||
{
|
||||
"en" "ZSpawn can only be used if you joined late during a round in progress."
|
||||
@ -859,6 +965,33 @@
|
||||
"en" "The timelimit ({1} seconds), to use ZSpawn, has already expired."
|
||||
}
|
||||
|
||||
// Menu
|
||||
|
||||
"ZSpawn clients title"
|
||||
{
|
||||
"en" "Force ZSpawn (zr_zspawn_force)\nSelect a Player:"
|
||||
}
|
||||
|
||||
// Commands
|
||||
|
||||
"ZSpawn command force syntax"
|
||||
{
|
||||
"en" "Force ZSpawn on a client. Usage: zr_zspawn_force <client> ['0' = Spawn as human | '1' = Spawn as zombie]"
|
||||
|
||||
}
|
||||
|
||||
"ZSpawn command force successful"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Player {1} was successfully spawned."
|
||||
}
|
||||
|
||||
"ZSpawn command force unsuccessful"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Player {1} couldn't be spawned."
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// ZTele (module)
|
||||
// ===========================
|
||||
@ -906,6 +1039,33 @@
|
||||
"en" "Teleported back to spawn. (Count: {1}/{2})"
|
||||
}
|
||||
|
||||
// Menu
|
||||
|
||||
"ZTele clients title"
|
||||
{
|
||||
"en" "Force ZTele (zr_ztele_force)\nSelect a Player:"
|
||||
}
|
||||
|
||||
// Commands
|
||||
|
||||
"ZTele command force syntax"
|
||||
{
|
||||
"en" "Force ZTele on a client. Usage: zr_ztele_force <client>"
|
||||
|
||||
}
|
||||
|
||||
"ZTele command force successful"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Player {1} was successfully teleported."
|
||||
}
|
||||
|
||||
"ZTele command force unsuccessful"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "Player {1} couldn't be teleported."
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// ZHP (module)
|
||||
// ===========================
|
||||
@ -946,28 +1106,4 @@
|
||||
"#format" "{1:s},{2:d}"
|
||||
"en" "Player \"{1}\" has been slayed for camping in a restricted area (ID: {2})."
|
||||
}
|
||||
|
||||
// ===========================
|
||||
// ZAdmin Menu
|
||||
// ===========================
|
||||
|
||||
"ZAdmin main title"
|
||||
{
|
||||
"en" "ZAdmin\n Select Category:"
|
||||
}
|
||||
|
||||
"ZAdmin main class multipliers"
|
||||
{
|
||||
"en" "Class Multipliers"
|
||||
}
|
||||
|
||||
"ZAdmin main weapons"
|
||||
{
|
||||
"en" "Weapon Management"
|
||||
}
|
||||
|
||||
"ZAdmin main zombie"
|
||||
{
|
||||
"en" "Zombie Management"
|
||||
}
|
||||
}
|
@ -324,12 +324,16 @@ zr_damage_block_blast "1"
|
||||
// Suicide Intercept
|
||||
|
||||
// Intercept suicide commands attempted by zombies.
|
||||
// Default: "0"
|
||||
zr_damage_suicide_zombie "0"
|
||||
|
||||
// Intercept suicide commands attempted by mother zombies.
|
||||
// Default: "1"
|
||||
zr_damage_suicide_zombie "1"
|
||||
zr_damage_suicide_mzombie "1"
|
||||
|
||||
// Intercept suicide commands attempted by humans.
|
||||
// Default: "1"
|
||||
zr_damage_suicide_human "1"
|
||||
// Default: "0"
|
||||
zr_damage_suicide_human "0"
|
||||
|
||||
// List of client commands to intercept as suicide attempts. [Delimiter: ", "]
|
||||
// Default: "kill, spectate, jointeam"
|
||||
@ -503,9 +507,13 @@ zr_ambientsounds_volume "0.8"
|
||||
// Default: "1"
|
||||
zr_antistick "1"
|
||||
|
||||
// Time between each check for stuck players. [Dependency: zr_antistick]
|
||||
// Default: "0.5"
|
||||
zr_antistick_interval "0.5"
|
||||
// The default width of player models, don't touch if you don't know what you're doing. [Dependency: zr_antistick]
|
||||
// Default: "32.0"
|
||||
zr_antistick_default_width "32.0"
|
||||
|
||||
// File to store antistick model hull data. [Dependency: zr_antistick]
|
||||
// Default: "data/antistick.dat"
|
||||
zr_antistick_file_path "data/antistick.dat"
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user