Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
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@ -751,6 +751,7 @@ InfectHumanToZombie(client, attacker = -1, bool:motherinfect = false, bool:respa
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ZTeleOnClientInfected(client);
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ZHPOnClientInfected(client);
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APIOnClientInfected(client, attacker, motherinfect, respawnoverride, respawn);
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ImmunityOnClientInfected(client);
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}
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/**
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