Removed mention of ZRTools in the comments.

This commit is contained in:
Oleg Tsvetkov 2016-06-11 15:20:40 +03:00 committed by Oleg Tsvetkov
parent daa461fee6
commit 6a5ad3ef4b
3 changed files with 8 additions and 8 deletions

View File

@ -121,8 +121,8 @@ DamageOnClientInfected(client, bool:motherinfect)
* @param damage The amount of damage inflicted. * @param damage The amount of damage inflicted.
* @param hitbox The hitbox index. * @param hitbox The hitbox index.
* @param hitgroup The hitgroup index. * @param hitgroup The hitgroup index.
* @return Return ZRTools_Handled to stop bullet from hitting client. * @return Return Plugin_Handled to stop bullet from hitting client.
* ZRTools_Continue to allow bullet to hit client. * Plugin_Continue to allow bullet to hit client.
*/ */
public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup) public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup)
{ {
@ -213,8 +213,8 @@ public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &d
* @param damage The amount of damage inflicted. * @param damage The amount of damage inflicted.
* @param damagetype The type of damage inflicted. * @param damagetype The type of damage inflicted.
* @param ammotype The ammo type of the attacker's weapon. * @param ammotype The ammo type of the attacker's weapon.
* @return Return ZRTools_Handled to stop the damage to client. * @return Return Plugin_Handled to stop the damage to client.
* ZRTools_Continue to allow damage to client. * Plugin_Continue to allow damage to client.
*/ */
public Action:DamageOnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype) public Action:DamageOnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype)
{ {

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@ -65,8 +65,8 @@ NapalmOnOffsetsFound()
* *
* @param client The client index. * @param client The client index.
* @param damagetype The type of damage inflicted. * @param damagetype The type of damage inflicted.
* @return Return ZRTools_Handled to stop the damage to client. * @return Return Plugin_Handled to stop the damage to client.
* ZRTools_Continue to allow damage to client. * Plugin_Continue to allow damage to client.
* Return -1 to not return anything and let the damage module continue as usual. * Return -1 to not return anything and let the damage module continue as usual.
*/ */
NapalmOnTakeDamage(client, damagetype) NapalmOnTakeDamage(client, damagetype)

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@ -583,8 +583,8 @@ stock bool:RestrictIsTypeUniform(bool:restricted, index)
* Hook callback, called when a player is trying to pick up a weapon. * Hook callback, called when a player is trying to pick up a weapon.
* @param client The client index. * @param client The client index.
* @param weapon The weapon index. * @param weapon The weapon index.
* @return Return ZRTools_Handled to stop weapon pickup. * @return Return Plugin_Handled to stop weapon pickup.
* ZRTools_Continue to allow weapon pickup. * Plugin_Continue to allow weapon pickup.
*/ */
public Action:RestrictCanUse(client, weapon) public Action:RestrictCanUse(client, weapon)
{ {