Removed mention of ZRTools in the comments.
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					committed by
					
						 Oleg Tsvetkov
						Oleg Tsvetkov
					
				
			
			
				
	
			
			
			
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					6a5ad3ef4b
				
			| @@ -121,8 +121,8 @@ DamageOnClientInfected(client, bool:motherinfect) | |||||||
|  * @param damage        The amount of damage inflicted. |  * @param damage        The amount of damage inflicted. | ||||||
|  * @param hitbox        The hitbox index. |  * @param hitbox        The hitbox index. | ||||||
|  * @param hitgroup      The hitgroup index. |  * @param hitgroup      The hitgroup index. | ||||||
|  * @return              Return ZRTools_Handled to stop bullet from hitting client. |  * @return              Return Plugin_Handled to stop bullet from hitting client. | ||||||
|  *                      ZRTools_Continue to allow bullet to hit client. |  *                      Plugin_Continue to allow bullet to hit client. | ||||||
|  */ |  */ | ||||||
| public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup) | public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup) | ||||||
| { | { | ||||||
| @@ -213,8 +213,8 @@ public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &d | |||||||
|  * @param damage        The amount of damage inflicted. |  * @param damage        The amount of damage inflicted. | ||||||
|  * @param damagetype    The type of damage inflicted. |  * @param damagetype    The type of damage inflicted. | ||||||
|  * @param ammotype      The ammo type of the attacker's weapon. |  * @param ammotype      The ammo type of the attacker's weapon. | ||||||
|  * @return              Return ZRTools_Handled to stop the damage to client. |  * @return              Return Plugin_Handled to stop the damage to client. | ||||||
|  *                      ZRTools_Continue to allow damage to client. |  *                      Plugin_Continue to allow damage to client. | ||||||
|  */ |  */ | ||||||
| public Action:DamageOnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype) | public Action:DamageOnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype) | ||||||
| { | { | ||||||
|   | |||||||
| @@ -65,8 +65,8 @@ NapalmOnOffsetsFound() | |||||||
|  * |  * | ||||||
|  * @param client        The client index. |  * @param client        The client index. | ||||||
|  * @param damagetype    The type of damage inflicted. |  * @param damagetype    The type of damage inflicted. | ||||||
|  * @return              Return ZRTools_Handled to stop the damage to client. |  * @return              Return Plugin_Handled to stop the damage to client. | ||||||
|  *                      ZRTools_Continue to allow damage to client. |  *                      Plugin_Continue to allow damage to client. | ||||||
|  *                      Return -1 to not return anything and let the damage module continue as usual. |  *                      Return -1 to not return anything and let the damage module continue as usual. | ||||||
|  */ |  */ | ||||||
| NapalmOnTakeDamage(client, damagetype) | NapalmOnTakeDamage(client, damagetype) | ||||||
|   | |||||||
| @@ -583,8 +583,8 @@ stock bool:RestrictIsTypeUniform(bool:restricted, index) | |||||||
|  * Hook callback, called when a player is trying to pick up a weapon. |  * Hook callback, called when a player is trying to pick up a weapon. | ||||||
|  * @param client    The client index. |  * @param client    The client index. | ||||||
|  * @param weapon    The weapon index. |  * @param weapon    The weapon index. | ||||||
|  * @return          Return ZRTools_Handled to stop weapon pickup. |  * @return          Return Plugin_Handled to stop weapon pickup. | ||||||
|  *                  ZRTools_Continue to allow weapon pickup. |  *                  Plugin_Continue to allow weapon pickup. | ||||||
|  */ |  */ | ||||||
| public Action:RestrictCanUse(client, weapon) | public Action:RestrictCanUse(client, weapon) | ||||||
| { | { | ||||||
|   | |||||||
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