Fixed typo in docs.
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		| @@ -770,13 +770,15 @@ The list below explains all available class attributes in detail: | ||||
|         Zombie classes only. Force to apply on the zombie when shot at. The  | ||||
|         zombie is pushed in the same direction as the bullet. | ||||
|      | ||||
|     jump_height             decimal         -500.0 - 500.0 | ||||
|     jump_height             decimal         0.0 - 5.0 | ||||
|     --------------------------------------------------------------------------- | ||||
|         Extra upward boost when jumping. | ||||
|         Jump height multiplier. Extra upward boost when jumping. If 1.0 or 0.0 | ||||
|         no boost will be applied. | ||||
|      | ||||
|     jump_distance           decimal         -500.0 - 500.0 | ||||
|     jump_distance           decimal         0.0 - 5.0 | ||||
|     --------------------------------------------------------------------------- | ||||
|         Extra forward boost when jumping. | ||||
|         Jump distance multiplier. Extra forward boost when jumping. If 1.0 or | ||||
|         0.0 no boost will be applied. | ||||
|  | ||||
|  | ||||
| 3.7.3  CLASS REQUIREMENTS | ||||
|   | ||||
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