Changed hardcoded antistick force into a CVAR.
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@ -657,6 +657,12 @@ AntiStick(attacker, client)
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return;
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}
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new Float:force = GetConVarFloat(gCvars[CVAR_INFECT_ANTISTICK_FORCE]);
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if (force == 0.0)
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{
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return;
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}
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new Float:vector[3];
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new Float:attackerloc[3];
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@ -668,7 +674,7 @@ AntiStick(attacker, client)
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MakeVectorFromPoints(attackerloc, clientloc, vector);
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NormalizeVector(vector, vector);
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ScaleVector(vector, -160.0);
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ScaleVector(vector, force);
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TeleportEntity(attacker, NULL_VECTOR, NULL_VECTOR, vector);
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}
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