Added support for resource files in Valve's file system. Thanks to Kyle.
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5269107303
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@ -75,7 +75,7 @@ DownloadsLoad()
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GetArrayString(arrayDownloads, x, downloadpath, sizeof(downloadpath));
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// If file doesn't exist, then remove, log, and stop.
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if (!FileExists(downloadpath))
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if (!FileExists(downloadpath, true))
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{
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// Remove client from array.
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RemoveFromArray(arrayDownloads, x);
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@ -125,7 +125,7 @@ ModelsLoad()
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strcopy(buffer, sizeof(buffer), path);
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StrCat(buffer, sizeof(buffer), name);
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StrCat(buffer, sizeof(buffer), ".mdl");
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if (!FileExists(buffer))
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if (!FileExists(buffer, true))
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{
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Warning: Invalid model name/path setting at index %d. File not found: \"%s\".", ModelCount + failedCount, buffer);
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failedCount++;
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@ -202,7 +202,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
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!StrEqual(model_path, "no_change", false))
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{
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// Check if the file exists.
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if (!FileExists(model_path))
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if (!FileExists(model_path, true))
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{
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flags += ZR_CLASS_MODEL_PATH;
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if (logErrors)
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@ -253,7 +253,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
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{
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// Check if the file exists.
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Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
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if (!FileExists(overlay))
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if (!FileExists(overlay, true))
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{
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flags += ZR_CLASS_OVERLAY_PATH;
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if (logErrors)
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@ -485,7 +485,7 @@ stock ClassValidateEditableAttributes(attributes[ClassEditableAttributes])
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{
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// Check if the file exists.
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Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
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if (!FileExists(overlay))
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if (!FileExists(overlay, true))
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{
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flags += ZR_CLASS_OVERLAY_PATH;
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}
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