Updated docs with more info on common problems.

This commit is contained in:
richard 2009-12-09 12:14:34 +01:00
parent 459124c736
commit 88608f8ffa

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@ -5075,10 +5075,13 @@ for typos.</p>
<p>The main plugin configuration file is sometimes executed late, after map configs. This is
caused by a bug in SourceMod where <a href="https://bugs.alliedmods.net/show_bug.cgi?id=3828">
commands are executed late</a>.</p>
commands are executed late</a>. The bug is already fixed, but in the 1.3 branch.</p>
<p>Because of this bug map configs might be useless to change settings (cvars), but some
commands still work (like setting multipliers and adding volumes).</p>
<h4>Zombie:Reloaded conflicts with plugins that change player model/skin and speed.</h4>
<h4>Zombie:Reloaded conflicts with plugins that change player model/skin and speed</h4>
<p>Other mods and plugins that change player models (like Mani Admin Pugin) is conflicting
with Zombie:Reloaded because of the class system.</p>
@ -5087,7 +5090,7 @@ with Zombie:Reloaded because of the class system.</p>
on all human classes. Then human players' model control will be released to other plugins.</p>
<h4>Do not run ESTools, it's not compatible with SourceMod.</h4>
<h4>Do not run ESTools, it's not compatible with SourceMod</h4>
<p>ESTools is causing wierd problems when running along with SourceMod.</p>