Updated docs with more info on common problems.
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@ -5075,10 +5075,13 @@ for typos.</p>
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<p>The main plugin configuration file is sometimes executed late, after map configs. This is
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<p>The main plugin configuration file is sometimes executed late, after map configs. This is
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caused by a bug in SourceMod where <a href="https://bugs.alliedmods.net/show_bug.cgi?id=3828">
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caused by a bug in SourceMod where <a href="https://bugs.alliedmods.net/show_bug.cgi?id=3828">
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commands are executed late</a>.</p>
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commands are executed late</a>. The bug is already fixed, but in the 1.3 branch.</p>
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<p>Because of this bug map configs might be useless to change settings (cvars), but some
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commands still work (like setting multipliers and adding volumes).</p>
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<h4>Zombie:Reloaded conflicts with plugins that change player model/skin and speed.</h4>
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<h4>Zombie:Reloaded conflicts with plugins that change player model/skin and speed</h4>
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<p>Other mods and plugins that change player models (like Mani Admin Pugin) is conflicting
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<p>Other mods and plugins that change player models (like Mani Admin Pugin) is conflicting
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with Zombie:Reloaded because of the class system.</p>
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with Zombie:Reloaded because of the class system.</p>
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@ -5087,7 +5090,7 @@ with Zombie:Reloaded because of the class system.</p>
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on all human classes. Then human players' model control will be released to other plugins.</p>
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on all human classes. Then human players' model control will be released to other plugins.</p>
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<h4>Do not run ESTools, it's not compatible with SourceMod.</h4>
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<h4>Do not run ESTools, it's not compatible with SourceMod</h4>
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<p>ESTools is causing wierd problems when running along with SourceMod.</p>
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<p>ESTools is causing wierd problems when running along with SourceMod.</p>
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