Added zspawn team override cvar.

This commit is contained in:
Greyscale
2009-05-12 04:30:16 +02:00
parent 77fd4b00a8
commit 8aa9b7dcc7
4 changed files with 24 additions and 15 deletions

View File

@ -97,9 +97,11 @@ enum CvarsList
Handle:CVAR_SPAWNPROTECT_ALPHA,
Handle:CVAR_RESPAWN,
Handle:CVAR_RESPAWN_DELAY,
Handle:CVAR_RESPAWN_ZOMBIE,
Handle:CVAR_RESPAWN_ZOMBIE_WORLD,
Handle:CVAR_RESPAWN_TEAM_ZOMBIE,
Handle:CVAR_RESPAWN_TEAM_ZOMBIE_WORLD,
Handle:CVAR_ZSPAWN,
Handle:CVAR_ZSPAWN_TEAM_OVERRIDE,
Handle:CVAR_ZSPAWN_TEAM_ZOMBIE,
Handle:CVAR_ZSPAWN_TIMELIMIT,
Handle:CVAR_ZSPAWN_TIMELIMIT_TIME,
Handle:CVAR_ZTELE_ZOMBIE,
@ -431,9 +433,9 @@ CvarsCreate()
// Old Desc: When player is killed, player will respawn
g_hCvarsList[CVAR_RESPAWN_DELAY] = CreateConVar("zr_respawn_delay", "1", "");
// Old Desc: How long to wait after death to respawn, in seconds
g_hCvarsList[CVAR_RESPAWN_ZOMBIE] = CreateConVar("zr_respawn_zombie", "1", "");
g_hCvarsList[CVAR_RESPAWN_TEAM_ZOMBIE] = CreateConVar("zr_respawn_team_zombie", "1", "");
// Old Desc: Respawn player as zombie (0: Respawn as human)
g_hCvarsList[CVAR_RESPAWN_ZOMBIE_WORLD] = CreateConVar("zr_respawn_zombie_world", "1", "");
g_hCvarsList[CVAR_RESPAWN_TEAM_ZOMBIE_WORLD] = CreateConVar("zr_respawn_team_zombie_world", "1", "");
// Old Desc: Respawn zombies as zombies if they were killed by the world, like elevators, doors and lasers. (0: Disable)
// ===========================
@ -449,6 +451,9 @@ CvarsCreate()
g_hCvarsList[CVAR_ZSPAWN] = CreateConVar("zr_zspawn", "1", "");
// Old Desc: Allow players to spawn if they just joined the game (0: Disable)
g_hCvarsList[CVAR_ZSPAWN_TEAM_OVERRIDE] = CreateConVar("zr_zspawn_team_override", "1", "");
g_hCvarsList[CVAR_ZSPAWN_TEAM_ZOMBIE] = CreateConVar("zr_zspawn_team_zombie", "0", "");
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT] = CreateConVar("zr_zspawn_timelimit", "1", "");
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_TIME] = CreateConVar("zr_zspawn_timelimit_time", "120", "");
// ===========================