Added cvar to disable explosion entirely on infect.

This commit is contained in:
Greyscale
2009-06-21 13:08:02 -07:00
parent 209c13a3f9
commit a0d2f58c35
3 changed files with 45 additions and 35 deletions

View File

@ -233,15 +233,19 @@ zr_infect_weapons_drop "1"
// Effects
// Spawn a fireball effect around player on infection.
Disabling this will disable the fireball, smoke cloud, and sparks in a more efficient way.
// Default: "1"
zr_infect_explosion "1"
// Spawn a fireball effect around player on infection. [Dependency: zr_infect_explosion]
// Default: "1"
zr_infect_fireball "1"
// Spawn a smoke cloud effect around player on infection.
// Spawn a smoke cloud effect around player on infection. [Dependency: zr_infect_explosion]
// Default: "1"
zr_infect_smoke "1"
// Emit sparks from player on infection.
// Emit sparks from player on infection. [Dependency: zr_infect_explosion]
// Default: "1"
zr_infect_sparks "1"