Minior fixes in class system.
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@ -909,7 +909,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
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// The class index is invalid or the team IDs didn't match.
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// Because it's user input, we'll fall back to the first class
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// in the specified team, and log a warning.
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classindex = ClassGetFirstClass(teamid, _, _, cachetype);
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classindex = ClassGetFirstClass(teamid, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
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