Fixed typo in docs.
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		| @@ -2048,7 +2048,7 @@ advantage. Some servers may not allow all of these tricks. | ||||
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| 4.7.2  JUMPING THROUGH NON-SOLID PROPS | ||||
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| Realistig physics in multiplayer games is a expensive task for the server and | ||||
| Realistic physics in multiplayer games is a expensive task for the server and | ||||
| it appears to be laggy for players. The solution to this is simplified physics | ||||
| on props (that is simplified collision detection). | ||||
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