Fixed typo in docs.
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@ -2048,7 +2048,7 @@ advantage. Some servers may not allow all of these tricks.
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4.7.2 JUMPING THROUGH NON-SOLID PROPS
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Realistig physics in multiplayer games is a expensive task for the server and
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Realistic physics in multiplayer games is a expensive task for the server and
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it appears to be laggy for players. The solution to this is simplified physics
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on props (that is simplified collision detection).
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