Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups.

This commit is contained in:
richard
2009-11-22 10:50:49 +01:00
parent bedb4d4bda
commit b39040bb35
6 changed files with 97 additions and 48 deletions

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@ -3,7 +3,7 @@
// ZOMBIE:RELOADED
// Downloads configuration
//
// Check the downloads configuration section in the manual for detailed info.
// See Download List (3.6) section in the manual for detailed info.
//
// ============================================================================
// * Each uncommented line will be used as a file path for clients to download.

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@ -38,7 +38,7 @@
"damage" "on"
// Knockback
"knockback" "2.0"
"knockback" "1.2"
}
"Chest"
@ -50,7 +50,7 @@
"damage" "on"
// Knockback
"knockback" "1.3"
"knockback" "1.0"
}
"Stomach"
@ -62,7 +62,7 @@
"damage" "on"
// Knockback
"knockback" "1.2"
"knockback" "1.0"
}
"LeftArm"
@ -74,7 +74,7 @@
"damage" "on"
// Knockback
"knockback" "1.0"
"knockback" "0.9"
}
"RightArm"
@ -86,7 +86,7 @@
"damage" "on"
// Knockback
"knockback" "1.0"
"knockback" "0.9"
}
"LeftLeg"

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@ -42,8 +42,8 @@
// kill_bonus number How many points to give per kill. Zombies only.
// speed decimal The player speed.
// knockback decimal Force of the knockback when shot at. Zombies only.
// jump_height decimal Multiplier of the players jump height. 0.0 means no jump, 1.0 is normal.
// jump_distance decimal Multiplier of the players jump distance. 0.0 means no forward jump, 1.0 is normal.
// jump_height decimal Multiplier of the players jump height. 0.0 means no jump boost, 1.0 is normal.
// jump_distance decimal Multiplier of the players jump distance. 0.0 means no forward jump boost, 1.0 is normal.
"classes"
{
@ -264,7 +264,7 @@
"health_regen_interval" "0.25"
"health_regen_amount" "10"
"health_infect_gain" "700"
"kill_bonus" "1"
"kill_bonus" "4"
"speed" "400"
"knockback" "2.8"
@ -373,7 +373,7 @@
"team" "1"
"team_default" "yes"
"flags" "0"
"group" ""
"group" "zr_vip"
"name" "VIP Human"
"description" "Human class for important players"
@ -396,18 +396,18 @@
// Player behaviour
"immunity_mode" "0"
"immunity_amount" "0.0"
"no_fall_damage" "no"
"no_fall_damage" "yes"
"health" "200"
"health_regen_interval" "1.0"
"health_regen_amount" "10"
"health_infect_gain" "0"
"kill_bonus" "2"
"kill_bonus" "1"
"speed" "320"
"knockback" "0"
"jump_height" "1.1"
"jump_distance" "1.1"
"jump_height" "1.2"
"jump_distance" "1.2"
}
"human_admin"
@ -446,12 +446,12 @@
"health_regen_interval" "1.0"
"health_regen_amount" "10"
"health_infect_gain" "0"
"kill_bonus" "2"
"kill_bonus" "1"
"speed" "320"
"knockback" "0"
"jump_height" "1.1"
"jump_distance" "1.1"
"jump_height" "1.2"
"jump_distance" "1.2"
}
"human_speedy"
@ -528,7 +528,7 @@
// Player behaviour
"immunity_mode" "0"
"immunity_amount" "0.0"
"no_fall_damage" "no"
"no_fall_damage" "yes"
"health" "100"
"health_regen_interval" "0.0"

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@ -47,7 +47,7 @@
// Knockback (module)
"knockback" "0.8"
"knockback" "1.1"
// ZMarket (module)
@ -74,7 +74,7 @@
// Knockback (module)
"knockback" "0.8"
"knockback" "1.1"
// ZMarket (module)
@ -101,7 +101,7 @@
// Knockback (module)
"knockback" "1.0"
"knockback" "1.1"
// ZMarket (module)
@ -129,7 +129,7 @@
// Knockback (module)
"knockback" "1.2"
"knockback" "1.1"
// ZMarket (module)
@ -185,7 +185,7 @@
// Knockback (module)
"knockback" "1.0"
"knockback" "1.1"
// ZMarket (module)
@ -213,7 +213,7 @@
// Knockback (module)
"knockback" "0.9" // Remember that there are 8 pellets in 1 shot.
"knockback" "0.8" // Remember that there are 8 pellets in 1 shot.
// ZMarket (module)
@ -241,7 +241,7 @@
// Knockback (module)
"knockback" "0.9" // See above comment.
"knockback" "0.8" // Remember that there are 8 pellets in 1 shot.
// ZMarket (module)
@ -458,7 +458,7 @@
// Knockback (module)
"knockback" "1.2"
"knockback" "1.0"
// ZMarket (module)
@ -485,7 +485,7 @@
// Knockback (module)
"knockback" "1.1"
"knockback" "1.0"
// ZMarket (module)
@ -539,7 +539,7 @@
// Knockback (module)
"knockback" "1.1"
"knockback" "1.0"
// ZMarket (module)
@ -566,7 +566,7 @@
// Knockback (module)
"knockback" "1.5"
"knockback" "1.8"
// ZMarket (module)
@ -593,7 +593,7 @@
// Knockback (module)
"knockback" "1.3"
"knockback" "0.9"
// ZMarket (module)
@ -620,7 +620,7 @@
// Knockback (module)
"knockback" "1.3"
"knockback" "0.9"
// ZMarket (module)
@ -674,7 +674,7 @@
// Knockback (module)
"knockback" "1.2"
"knockback" "1.0"
// ZMarket (module)

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@ -335,7 +335,7 @@
"Classes Attrib Knockback"
{
"en" "Knock back"
"en" "Knock Back"
}
"Classes Attrib Jump Height"