Made class menus and a class data dump console command.
This commit is contained in:
@@ -5,7 +5,6 @@
|
||||
*
|
||||
* File: classmenus.inc
|
||||
* Description: Provides functions for managing class menus.
|
||||
* Author: Richard Helgeby, Greyscale
|
||||
*
|
||||
* ============================================================================
|
||||
*/
|
||||
@@ -34,15 +33,25 @@ Admin mode is enabled!
|
||||
|
||||
*/
|
||||
|
||||
/* ------------------------------------
|
||||
*
|
||||
* MAIN CLASS MENU
|
||||
*
|
||||
* ------------------------------------
|
||||
*/
|
||||
|
||||
/**
|
||||
* Displays the main class menu with the players class settings.
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
ClassMenuMain(client)
|
||||
{
|
||||
new Handle:classmenu = CreateMenu(ClassMenuMainHandle);
|
||||
new Handle:menu = CreateMenu(ClassMenuMainHandle);
|
||||
new itemdraw = (IsClientAdmin(client)) ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED;
|
||||
|
||||
SetGlobalTransTarget(client);
|
||||
SetMenuTitle(classmenu, "%t\n", "!zclass title");
|
||||
SetMenuTitle(menu, "%t\n", "!zclass title");
|
||||
|
||||
decl String:zombieclass[128];
|
||||
decl String:humanclass[128];
|
||||
@@ -53,78 +62,216 @@ ClassMenuMain(client)
|
||||
decl String:adminselect[128];
|
||||
|
||||
decl String:inadminmnode[128];
|
||||
decl String:adminmnode[128];
|
||||
decl String:toggleadminmnode[128];
|
||||
decl String:adminmode[128];
|
||||
decl String:toggleadminmode[128];
|
||||
|
||||
// Check if the player is in admin mode.
|
||||
if (ClassPlayerInAdminMode(client))
|
||||
if (ClassPlayerInAdminMode[client])
|
||||
{
|
||||
// Notify the player.
|
||||
Format(adminmode, sizeof(adminmode), "%t\n", "!zclass admin mode enabled");
|
||||
AddMenuItem(classmenu, "", adminmode, ITEMDRAW_RAWLINE);
|
||||
Format(inadminmnode, sizeof(inadminmnode), "%t\n", "!zclass admin mode enabled");
|
||||
AddMenuItem(menu, "", inadminmnode, ITEMDRAW_RAWLINE);
|
||||
}
|
||||
|
||||
// List zombie class options.
|
||||
ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES, zombieclass, sizeof(zombieclass), ZR_CLASS_CACHE_MODIFIED);
|
||||
Format(zombieselect, sizeof(zombieselect), "%t\n-%s", "!zclass zombie", zombieclass);
|
||||
AddMenuItem(classmenu, "", zombieselect);
|
||||
ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES], zombieclass, sizeof(zombieclass), ZR_CLASS_CACHE_MODIFIED);
|
||||
Format(zombieselect, sizeof(zombieselect), "%t\n %s", "!zclass zombie", zombieclass);
|
||||
AddMenuItem(menu, "", zombieselect);
|
||||
|
||||
// List human class options.
|
||||
ClassGetName(client, humanclass, sizeof(zombieclass));
|
||||
Format(zombieselect, sizeof(zombieselect), "%t\n-%s", "!zclass human", humanclass);
|
||||
AddMenuItem(classmenu, "", zombieselect);
|
||||
|
||||
// List admin class options.
|
||||
ClassGetName(client, adminclass, sizeof(adminclass));
|
||||
Format(adminselect, sizeof(adminselect), "%t\n-%s", "!zclass admin", adminclass);
|
||||
AddMenuItem(classmenu, "", adminselect);
|
||||
ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_HUMANS], humanclass, sizeof(humanclass), ZR_CLASS_CACHE_MODIFIED);
|
||||
Format(humanselect, sizeof(humanselect), "%t\n %s", "!zclass human", humanclass);
|
||||
AddMenuItem(menu, "", humanselect);
|
||||
|
||||
if (IsClientAdmin(client))
|
||||
{
|
||||
// Show admin mode toggle option.
|
||||
AddMenuItem(classmenu, "", " ", ITEMDRAW_SPACER);
|
||||
// List admin class options.
|
||||
ClassGetName(ClassSelected[client][ZR_CLASS_TEAM_ADMINS], adminclass, sizeof(adminclass), ZR_CLASS_CACHE_MODIFIED);
|
||||
Format(adminselect, sizeof(adminselect), "%t\n %s", "!zclass admin", adminclass);
|
||||
AddMenuItem(menu, "", adminselect, itemdraw);
|
||||
|
||||
// TODO: Translate or use core phrases!
|
||||
// Set admin mode status string.
|
||||
if (ClassPlayerAdminMode[client])
|
||||
{
|
||||
Format(adminmnode, sizeof(adminmnode), "Enabled");
|
||||
Format(adminmode, sizeof(adminmode), "%t", "On");
|
||||
}
|
||||
else
|
||||
{
|
||||
Format(adminmnode, sizeof(adminmnode), "Disabled");
|
||||
Format(adminmode, sizeof(adminmode), "%t", "Off");
|
||||
}
|
||||
|
||||
Format(toggleadminmode, sizeof(toggleadminmode), "%t\n-%s", "!zclass admin mode toggle", adminmode);
|
||||
// Show admin mode toggle option.
|
||||
Format(toggleadminmode, sizeof(toggleadminmode), "%t\n %s", "!zclass admin mode toggle", adminmode);
|
||||
AddMenuItem(menu, "", toggleadminmode);
|
||||
}
|
||||
|
||||
/*for (new x = 0; x < classCount; x++)
|
||||
{
|
||||
GetClassName(x, display, sizeof(display));
|
||||
GetClassMenuDescription(x, menu_description, sizeof(menu_description));
|
||||
|
||||
if (pNextClass[client] == -1)
|
||||
{
|
||||
if (x == pClass[client])
|
||||
{
|
||||
Format(display, sizeof(display), "%s (current)", display);
|
||||
}
|
||||
}
|
||||
else if (x == pNextClass[client])
|
||||
{
|
||||
Format(display, sizeof(display), "%s (current)", display);
|
||||
}
|
||||
|
||||
Format(display, sizeof(display), "%s\n %s", display, menu_description);
|
||||
|
||||
AddMenuItem(menu_classes, "", display);
|
||||
}
|
||||
|
||||
SetMenuExitBackButton(menu_classes, true);*/
|
||||
|
||||
DisplayMenu(classmenu, client, MENU_TIME_FOREVER);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
ClassMenuMainHandle(Handle:classmenu, MenuAction:action, client, slot)
|
||||
/**
|
||||
* Main class menu handle.
|
||||
*/
|
||||
public ClassMenuMainHandle(Handle:menu, MenuAction:action, client, slot)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case MenuAction_Select:
|
||||
{
|
||||
switch(slot)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
ClassMenuSelect(client, ZR_CLASS_TEAM_ZOMBIES);
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
ClassMenuSelect(client, ZR_CLASS_TEAM_HUMANS);
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
ClassMenuSelect(client, ZR_CLASS_TEAM_ADMINS);
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
ClassMenuToggleAdmin(client);
|
||||
}
|
||||
}
|
||||
}
|
||||
case MenuAction_End:
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
case MenuAction_Cancel:
|
||||
{
|
||||
if (slot == MenuCancel_ExitBack)
|
||||
{
|
||||
MainMenu(client);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ------------------------------------
|
||||
*
|
||||
* ZOMBIE CLASS SELECTION MENU
|
||||
*
|
||||
* ------------------------------------
|
||||
*/
|
||||
|
||||
/**
|
||||
* Displays the class selection menu.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param teamid What class types to display.
|
||||
*/
|
||||
ClassMenuSelect(client, teamid)
|
||||
{
|
||||
new Handle:menu = CreateMenu(ClassMenuSelectHandle);
|
||||
new arraycount;
|
||||
new classindex;
|
||||
|
||||
decl String:title[64];
|
||||
decl String:classname[64];
|
||||
decl String:description[256];
|
||||
decl String:menuitem[320];
|
||||
|
||||
SetGlobalTransTarget(client);
|
||||
|
||||
// Set correct menu title depending on team ID.
|
||||
switch (teamid)
|
||||
{
|
||||
case ZR_CLASS_TEAM_ZOMBIES:
|
||||
{
|
||||
Format(title, sizeof(title), "%t\n", "!zclass zombie");
|
||||
}
|
||||
case ZR_CLASS_TEAM_HUMANS:
|
||||
{
|
||||
Format(title, sizeof(title), "%t\n", "!zclass human");
|
||||
}
|
||||
case ZR_CLASS_TEAM_ADMINS:
|
||||
{
|
||||
Format(title, sizeof(title), "%t\n", "!zclass admin");
|
||||
}
|
||||
}
|
||||
SetMenuTitle(menu, title);
|
||||
|
||||
// Create buffer array.
|
||||
new Handle:classarray = CreateArray();
|
||||
|
||||
// Copy all class indexes into the array, with the specified team filter.
|
||||
if (ClassAddToArray(classarray, teamid))
|
||||
{
|
||||
// Get number of classes.
|
||||
arraycount = GetArraySize(classarray);
|
||||
|
||||
// Loop through each class.
|
||||
for (new i = 0; i < arraycount; i++)
|
||||
{
|
||||
// Get index, name and description.
|
||||
classindex = GetArrayCell(classarray, i);
|
||||
ClassGetName(classindex, classname, sizeof(classname), ZR_CLASS_CACHE_MODIFIED);
|
||||
ClassGetDescription(classindex, description, sizeof(description), ZR_CLASS_CACHE_MODIFIED);
|
||||
|
||||
// Add menu item.
|
||||
Format(menuitem, sizeof(menuitem), "%s\n %s", classname, description);
|
||||
AddMenuItem(menu, classname, menuitem);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
SetMenuExitBackButton(menu, true);
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
/**
|
||||
* Class selection menu handle.
|
||||
*/
|
||||
public ClassMenuSelectHandle(Handle:menu, MenuAction:action, client, slot)
|
||||
{
|
||||
decl String:classname[64];
|
||||
new classindex;
|
||||
new teamid;
|
||||
new bool:autoclose = GetConVarBool(gCvars[CVAR_MENU_AUTOCLOSE]);
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case MenuAction_Select:
|
||||
{
|
||||
// Get class name from the information string.
|
||||
GetMenuItem(menu, slot, classname, sizeof(classname));
|
||||
|
||||
// Solve class index from the name.
|
||||
classindex = ClassGetIndex(classname);
|
||||
|
||||
// Solve teamid from the class index.
|
||||
teamid = ClassGetTeamID(classindex, ZR_CLASS_CACHE_MODIFIED);
|
||||
|
||||
// Set the players active class to the specified class.
|
||||
ClassSelected[client][teamid] = classindex;
|
||||
}
|
||||
case MenuAction_Cancel:
|
||||
{
|
||||
if (slot == MenuCancel_ExitBack)
|
||||
{
|
||||
ClassMenuMain(client);
|
||||
}
|
||||
}
|
||||
case MenuAction_End:
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
}
|
||||
|
||||
// Redisplay the main class menu if autoclose is disabled.
|
||||
if (!autoclose)
|
||||
{
|
||||
ClassMenuMain(client);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ClassMenuToggleAdmin(client)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user