Made new flags class attribute. Replaced by admin_only.

Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
This commit is contained in:
richard
2009-06-22 01:09:51 +02:00
parent 424a852d3a
commit b80b7aa49d
11 changed files with 484 additions and 215 deletions

View File

@ -133,7 +133,7 @@ stock bool:ClassGetTeamDefault(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
}
/**
* Checks if the specified class is for admins only or not.
* Gets flags for the specified class.
*
* @param index Index of the class in a class cache or a client index,
* depending on the cache type specified.
@ -143,23 +143,57 @@ stock bool:ClassGetTeamDefault(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
* data.
* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
* index will be used as a client index.
* @return True if it's for admins only, false otherwise.
* @return Class flags, or -1 if failed.
*/
stock bool:ClassGetAdminOnly(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock ClassGetFlags(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
switch (cachetype)
{
case ZR_CLASS_CACHE_ORIGINAL:
{
return ClassData[index][class_admin_only];
return ClassData[index][class_flags];
}
case ZR_CLASS_CACHE_MODIFIED:
{
return ClassDataCache[index][class_admin_only];
return ClassDataCache[index][class_flags];
}
case ZR_CLASS_CACHE_PLAYER:
{
return ClassPlayerCache[index][class_admin_only];
return ClassPlayerCache[index][class_flags];
}
}
return -1;
}
/**
* Do bitwise compare on flags in the specified class.
*
* @param index Index of the class in a class cache or a client index,
* depending on the cache type specified.
* @param flags Class flags to check.
* @param cachetype Optional. Specifies what class cache to read from. Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class
* data.
* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
* index will be used as a client index.
* @return True if the flags are set, false otherwise or if failed.
*/
stock bool:ClassHasFlags(index, flags, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
switch (cachetype)
{
case ZR_CLASS_CACHE_ORIGINAL:
{
return bool:(ClassData[index][class_flags] & flags);
}
case ZR_CLASS_CACHE_MODIFIED:
{
return bool:(ClassDataCache[index][class_flags] & flags);
}
case ZR_CLASS_CACHE_PLAYER:
{
return bool:(ClassPlayerCache[index][class_flags] & flags);
}
}
return false;
@ -986,107 +1020,111 @@ stock ClassAttributeNameToFlag(const String:attributename[])
// Check attribute names.
if (StrEqual(attributename, "enabled", false))
{
return ZR_CLASS_FLAG_ENABLED;
return ZR_CLASS_ENABLED;
}
else if (StrEqual(attributename, "team", false))
{
return ZR_CLASS_FLAG_TEAM;
return ZR_CLASS_TEAM;
}
else if (StrEqual(attributename, "team_default", false))
{
return ZR_CLASS_FLAG_TEAM_DEFAULT;
return ZR_CLASS_TEAM_DEFAULT;
}
else if (StrEqual(attributename, "admin_only", false))
else if (StrEqual(attributename, "flags", false))
{
return ZR_CLASS_FLAG_ADMIN_ONLY;
return ZR_CLASS_FLAGS;
}
else if (StrEqual(attributename, "name", false))
{
return ZR_CLASS_FLAG_NAME;
return ZR_CLASS_NAME;
}
else if (StrEqual(attributename, "description", false))
{
return ZR_CLASS_FLAG_DESCRIPTION;
return ZR_CLASS_DESCRIPTION;
}
else if (StrEqual(attributename, "model_path", false))
{
return ZR_CLASS_FLAG_MODEL_PATH;
return ZR_CLASS_MODEL_PATH;
}
else if (StrEqual(attributename, "alpha_initial", false))
{
return ZR_CLASS_FLAG_ALPHA_INITIAL;
return ZR_CLASS_ALPHA_INITIAL;
}
else if (StrEqual(attributename, "alpha_damaged", false))
{
return ZR_CLASS_FLAG_ALPHA_DAMAGED;
return ZR_CLASS_ALPHA_DAMAGED;
}
else if (StrEqual(attributename, "alpha_damage", false))
{
return ZR_CLASS_FLAG_ALPHA_DAMAGE;
return ZR_CLASS_ALPHA_DAMAGE;
}
else if (StrEqual(attributename, "overlay_path", false))
{
return ZR_CLASS_FLAG_OVERLAY_PATH;
return ZR_CLASS_OVERLAY_PATH;
}
else if (StrEqual(attributename, "nvgs", false))
{
return ZR_CLASS_FLAG_NVGS;
return ZR_CLASS_NVGS;
}
else if (StrEqual(attributename, "fov", false))
{
return ZR_CLASS_FLAG_FOV;
return ZR_CLASS_FOV;
}
else if (StrEqual(attributename, "has_napalm", false))
{
return ZR_CLASS_HAS_NAPALM;
}
else if (StrEqual(attributename, "napalm_time", false))
{
return ZR_CLASS_FLAG_NAPALM_TIME;
return ZR_CLASS_NAPALM_TIME;
}
else if (StrEqual(attributename, "immunity_mode", false))
{
return ZR_CLASS_FLAG_IMMUNITY_MODE;
return ZR_CLASS_IMMUNITY_MODE;
}
else if (StrEqual(attributename, "immunity_amount", false))
{
return ZR_CLASS_FLAG_IMMUNITY_AMOUNT;
return ZR_CLASS_IMMUNITY_AMOUNT;
}
else if (StrEqual(attributename, "no_fall_damage", false))
{
return ZR_CLASS_FLAG_NO_FALL_DAMAGE;
return ZR_CLASS_NO_FALL_DAMAGE;
}
else if (StrEqual(attributename, "health", false))
{
return ZR_CLASS_FLAG_HEALTH;
return ZR_CLASS_HEALTH;
}
else if (StrEqual(attributename, "health_regen_interval", false))
{
return ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL;
return ZR_CLASS_HEALTH_REGEN_INTERVAL;
}
else if (StrEqual(attributename, "health_regen_amount", false))
{
return ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT;
return ZR_CLASS_HEALTH_REGEN_AMOUNT;
}
else if (StrEqual(attributename, "health_infect_gain", false))
{
return ZR_CLASS_FLAG_HEALTH_INFECT_GAIN;
return ZR_CLASS_HEALTH_INFECT_GAIN;
}
else if (StrEqual(attributename, "kill_bonus", false))
{
return ZR_CLASS_FLAG_KILL_BONUS;
return ZR_CLASS_KILL_BONUS;
}
else if (StrEqual(attributename, "speed", false))
{
return ZR_CLASS_FLAG_SPEED;
return ZR_CLASS_SPEED;
}
else if (StrEqual(attributename, "knockback", false))
{
return ZR_CLASS_FLAG_KNOCKBACK;
return ZR_CLASS_KNOCKBACK;
}
else if (StrEqual(attributename, "jump_height", false))
{
return ZR_CLASS_FLAG_JUMP_HEIGHT;
return ZR_CLASS_JUMP_HEIGHT;
}
else if (StrEqual(attributename, "jump_distance", false))
{
return ZR_CLASS_FLAG_JUMP_DISTANCE;
return ZR_CLASS_JUMP_DISTANCE;
}
// Invalid attribute name.
@ -1156,45 +1194,46 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
switch (attributeflag)
{
// Boolean.
case ZR_CLASS_FLAG_ENABLED,
ZR_CLASS_FLAG_NVGS,
ZR_CLASS_FLAG_NO_FALL_DAMAGE,
ZR_CLASS_FLAG_ADMIN_ONLY:
case ZR_CLASS_ENABLED,
ZR_CLASS_NVGS,
ZR_CLASS_HAS_NAPALM,
ZR_CLASS_NO_FALL_DAMAGE:
{
return ClassDataType_Boolean;
}
// Integer.
case ZR_CLASS_FLAG_ALPHA_INITIAL,
ZR_CLASS_FLAG_ALPHA_DAMAGED,
ZR_CLASS_FLAG_ALPHA_DAMAGE,
ZR_CLASS_FLAG_FOV,
ZR_CLASS_FLAG_IMMUNITY_MODE,
ZR_CLASS_FLAG_HEALTH,
ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT,
ZR_CLASS_FLAG_HEALTH_INFECT_GAIN,
ZR_CLASS_FLAG_KILL_BONUS:
case ZR_CLASS_FLAGS,
ZR_CLASS_ALPHA_INITIAL,
ZR_CLASS_ALPHA_DAMAGED,
ZR_CLASS_ALPHA_DAMAGE,
ZR_CLASS_FOV,
ZR_CLASS_IMMUNITY_MODE,
ZR_CLASS_HEALTH,
ZR_CLASS_HEALTH_REGEN_AMOUNT,
ZR_CLASS_HEALTH_INFECT_GAIN,
ZR_CLASS_KILL_BONUS:
{
return ClassDataType_Integer;
}
// Float.
case ZR_CLASS_FLAG_NAPALM_TIME,
ZR_CLASS_FLAG_IMMUNITY_AMOUNT,
ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL,
ZR_CLASS_FLAG_SPEED,
ZR_CLASS_FLAG_KNOCKBACK,
ZR_CLASS_FLAG_JUMP_HEIGHT,
ZR_CLASS_FLAG_JUMP_DISTANCE:
case ZR_CLASS_NAPALM_TIME,
ZR_CLASS_IMMUNITY_AMOUNT,
ZR_CLASS_HEALTH_REGEN_INTERVAL,
ZR_CLASS_SPEED,
ZR_CLASS_KNOCKBACK,
ZR_CLASS_JUMP_HEIGHT,
ZR_CLASS_JUMP_DISTANCE:
{
return ClassDataType_Float;
}
// String.
case ZR_CLASS_FLAG_NAME,
ZR_CLASS_FLAG_DESCRIPTION,
ZR_CLASS_FLAG_MODEL_PATH,
ZR_CLASS_FLAG_OVERLAY_PATH:
case ZR_CLASS_NAME,
ZR_CLASS_DESCRIPTION,
ZR_CLASS_MODEL_PATH,
ZR_CLASS_OVERLAY_PATH:
{
return ClassDataType_String;
}