Increased max classes to 48.
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@ -45,7 +45,7 @@
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* Total number of classes that can be stored in each cache. A total of 32
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* classes should be enough. Too many classes will confuse players.
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*/
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#define ZR_CLASS_MAX 32
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#define ZR_CLASS_MAX 48
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/**
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* @section Class cache types. Specifies what data array to use.
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