Implemented group class attribute. Improved filtering method for class functions.
This commit is contained in:
parent
6a14b952af
commit
d1cbda40c4
@ -20,6 +20,7 @@
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// use a sum of the flag values. Available flags:
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// 1 - Admins only
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// 2 - Mother zombies only
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// group text Restrict class to member of this SourceMod group. Leave blank for no restriction.
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// name text The class name used in class menu.
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// description text The class description used in class menu.
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// model_path text Path to model to use. Relative to cstrike folder.
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@ -58,6 +59,7 @@
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"team" "0"
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"team_default" "1"
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"flags" "0"
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"group" ""
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"name" "Classic"
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"description" "Need brains!!! Arrrrggghh!"
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@ -101,6 +103,7 @@
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"team" "0"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "Fast"
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"description" "-HP | +Speed | +Jump | +Knockback"
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@ -144,6 +147,7 @@
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"team" "0"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "Mutated"
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"description" "+HP | -Speed | +Jump | +Knockback"
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@ -187,6 +191,7 @@
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"team" "0"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "Heavy"
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"description" "+HP | -Speed | -Jump | -Knockback"
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@ -230,6 +235,7 @@
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"team" "0"
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"team_default" "0"
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"flags" "2"
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"group" ""
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"name" "Mother zombie"
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"description" "+HP regen | +Speed | +Jump | -Knockback"
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@ -273,6 +279,7 @@
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"team" "0"
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"team_default" "0"
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"flags" "3"
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"group" ""
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"name" "Admin mother zombie"
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"description" "+HP regen | +Speed | +Jump | -Knockback"
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@ -322,6 +329,7 @@
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"team" "1"
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"team_default" "1"
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"flags" "0"
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"group" ""
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"name" "Normal Human"
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"description" "Default Counter-Strike settings"
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@ -365,6 +373,7 @@
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"team" "1"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "VIP Human"
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"description" "Human class for important players"
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@ -408,6 +417,7 @@
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"team" "1"
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"team_default" "0"
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"flags" "1"
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"group" ""
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"name" "Admin Human"
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"description" "Human class for admins"
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@ -451,6 +461,7 @@
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"team" "1"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "Speedy"
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"description" "Fast human"
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@ -494,6 +505,7 @@
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"team" "1"
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"team_default" "0"
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"flags" "0"
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"group" ""
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"name" "Light"
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"description" "Regular human with improved jump skills"
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@ -75,6 +75,7 @@ ClassOnClientSpawn(client)
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decl String:originalmodel[PLATFORM_MAX_PATH];
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decl String:steamid[16];
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decl String:classname[64];
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new filter[ClassFilter];
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// Check if the player is dead. Spawning into the game is also a event in
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// the connection process.
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@ -121,15 +122,24 @@ ClassOnClientSpawn(client)
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// Assign random classes if enabled. Always do it for bots.
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if (randomclass || StrEqual(steamid, "BOT"))
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{
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// Setup filtering
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// ---------------
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// Exclude special class flags like mother zombies and admin classes.
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new denyflags = ZR_CLASS_SPECIALFLAGS;
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filter[ClassFilter_DenyFlags] = ZR_CLASS_SPECIALFLAGS;
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// Allow admin classes if admin.
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denyflags -= ZRIsClientAdmin(client) ? ZR_CLASS_FLAG_ADMIN_ONLY : 0;
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filter[ClassFilter_DenyFlags] -= ZRIsClientAdmin(client) ? ZR_CLASS_FLAG_ADMIN_ONLY : 0;
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// Specify client for checking group permissions.
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filter[ClassFilter_Client] = client;
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// Get classes
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// -----------
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// Get random classes for each type.
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new randomzombie = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, _, _, denyflags);
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new randomhuman = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS, _, _, denyflags);
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new randomzombie = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, filter);
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new randomhuman = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS, filter);
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// Set selected zombie class index.
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ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = randomzombie;
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@ -199,6 +209,7 @@ ClassOnClientInfected(client, bool:motherzombie = false)
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new classindex = ClassGetActiveIndex(client);
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new isadmin;
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new motherindex;
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new filter[ClassFilter];
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decl String:motherzombiesetting[64];
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@ -224,8 +235,23 @@ ClassOnClientInfected(client, bool:motherzombie = false)
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}
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else if (StrEqual(motherzombiesetting, "random", false))
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{
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// Setup filtering
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// ---------------
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// Exclude special class flags.
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filter[ClassFilter_DenyFlags] = ZR_CLASS_SPECIALFLAGS;
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// Allow admin classes if admin.
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filter[ClassFilter_DenyFlags] -= isadmin;
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// Specify client for checking group permissions.
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filter[ClassFilter_Client] = client;
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// Get class
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// ---------
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// Get random regular zombie class. Remove admin flag if admin.
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motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, _, _, ZR_CLASS_SPECIALFLAGS - isadmin);
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motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, filter);
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// Validate index. Do not change class if it's invalid.
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if (ClassValidateIndex(motherindex))
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@ -239,8 +265,26 @@ ClassOnClientInfected(client, bool:motherzombie = false)
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}
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else if (StrEqual(motherzombiesetting, "motherzombies", false))
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{
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// Setup filtering
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// ---------------
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// Exclude special class flags except mother zombies.
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filter[ClassFilter_DenyFlags] = ZR_CLASS_SPECIALFLAGS - ZR_CLASS_FLAG_MOTHER_ZOMBIE;
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// Require mother zombie class flag.
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filter[ClassFilter_RequireFlags] = ZR_CLASS_FLAG_MOTHER_ZOMBIE;
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// Allow admin classes if admin.
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filter[ClassFilter_DenyFlags] -= isadmin;
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// Specify client for checking group permissions.
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filter[ClassFilter_Client] = client;
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// Get class
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// ---------
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// Get random mother zombie class. Include admin classes if admin.
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motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, _, ZR_CLASS_FLAG_MOTHER_ZOMBIE + isadmin, ZR_CLASS_FLAG_ADMIN_ONLY - isadmin);
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motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, filter);
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// Validate index. Do not change class if it's invalid.
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if (ClassValidateIndex(motherindex))
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@ -247,7 +247,6 @@ ClassMenuSelect(client, teamid)
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new Handle:menu = CreateMenu(ClassMenuSelectHandle);
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new arraycount;
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new classindex;
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new denyflags;
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decl String:title[MENU_LINE_TITLE_LENGTH];
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decl String:classname[MENU_LINE_REG_LENGTH];
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@ -277,12 +276,24 @@ ClassMenuSelect(client, teamid)
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// Create buffer array.
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new Handle:classarray = CreateArray();
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// Set up filtering.
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denyflags = ZR_CLASS_FLAG_MOTHER_ZOMBIE; // Hide mother zombie classes.
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denyflags += !ZRIsClientAdmin(client) ? ZR_CLASS_FLAG_ADMIN_ONLY : 0; // Hide admin-only classes if not admin.
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// Set up filtering
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// ----------------
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new filter[ClassFilter];
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// Hide mother zombie classes.
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filter[ClassFilter_DenyFlags] = ZR_CLASS_FLAG_MOTHER_ZOMBIE;
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// Hide admin-only classes if not admin.
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filter[ClassFilter_DenyFlags] += !ZRIsClientAdmin(client) ? ZR_CLASS_FLAG_ADMIN_ONLY : 0;
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// Specify client for checking class group permissions.
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filter[ClassFilter_Client] = client;
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// Get classes
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// -----------
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// Copy all class indexes into the array, with the specified filter settings.
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if (ClassAddToArray(classarray, teamid, _, _, denyflags))
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if (ClassAddToArray(classarray, teamid, filter))
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{
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// Get number of classes.
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arraycount = GetArraySize(classarray);
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@ -47,8 +47,8 @@ stock bool:ClassValidateTeamRequirements(cachetype = ZR_CLASS_CACHE_ORIGINAL)
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}
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// Test if a zombie and human class was found.
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zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
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humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
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zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
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humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
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// Validate indexes.
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if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
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@ -79,8 +79,8 @@ stock bool:ClassValidateTeamDefaults(cachetype = ZR_CLASS_CACHE_ORIGINAL)
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}
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// Test if a default zombie and human class was found.
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zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, _, _, cachetype);
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humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, _, _, cachetype);
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zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
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humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
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// Validate indexes.
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if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
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@ -119,7 +119,14 @@ stock ClassValidateAttributes(classindex)
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}
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// Group.
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if (strlen(ClassData[classindex][Class_Group]))
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{
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// Check if the group exist.
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if (FindAdmGroup(ClassData[classindex][Class_Group]) == INVALID_GROUP_ID)
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{
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flags += ZR_CLASS_GROUP;
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}
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}
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// Name.
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if (strlen(ClassData[classindex][Class_Name]) < ZR_CLASS_NAME_MIN)
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@ -454,6 +461,59 @@ stock Float:ClassGetAttributeMultiplier(client, ClassMultipliers:attribute)
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}
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}
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/**
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* Check if a class pass the specified filter.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param filter Structure with filter settings.
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* @param cachetype Optional. Specifies what class cache to read from.
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
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* class data.
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* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is
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* used index will be used as a client index.
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* @return True if passed, false otherwise.
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*/
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stock bool:ClassFilterMatch(index, filter[ClassFilter], cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Check if the class is disabled and the enabled attribute is NOT ignored.
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if (!filter[ClassFilter_IgnoreEnabled] && !ClassIsEnabled(index, cachetype))
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{
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return false;
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}
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// Check class flags pass the flag filter.
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if (!ClassFlagFilterMatch(index, filter[ClassFilter_RequireFlags], filter[ClassFilter_DenyFlags], cachetype))
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{
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return false;
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}
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// Check if a client is specified in the filter.
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new client = filter[ClassFilter_Client];
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if (ZRIsClientValid(client))
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{
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// Get class group name.
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decl String:groupname[64];
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groupname[0] = 0;
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ClassGetGroup(index, groupname, sizeof(groupname), cachetype);
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// Check if a group is set on the class. Note: This group name is
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// validated when classes are loaded.
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if (strlen(groupname))
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{
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// Check if the client is a member of that group.
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if (!ZRIsClientInGroup(client, groupname))
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{
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return false;
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}
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}
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}
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// The class passed the filter.
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return true;
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}
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/**
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* Check if a class pass the specified flag filters.
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*
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@ -586,12 +646,7 @@ bool:ClassAllowSelection(client, team = -1)
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* @param array The destination array to add class indexes.
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* @param teamfilter Optional. The team ID to filter. A negative value
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* for no filter (default).
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param requireflags Optional. Require certain class flags to be set.
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* Default is no filtering.
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* @param denyflags Optional. Require certain class flags to be off.
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* Default is no filtering.
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* @param filter Optional. Structure with filter settings.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -600,7 +655,7 @@ bool:ClassAllowSelection(client, team = -1)
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* @return True on success. False on error or if no classes were added or
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* found.
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*/
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stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = false, requireflags = 0, denyflags = 0, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock bool:ClassAddToArray(Handle:array, teamfilter = -1, filter[ClassFilter] = ClassNoFilter, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Validate the array.
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if (array == INVALID_HANDLE)
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@ -615,46 +670,39 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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}
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// Store a local boolean that says if the user specified a team filter or not.
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new bool:has_filter = bool:(teamfilter >= 0);
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new classes_added;
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new bool:hasteamfilter = bool:(teamfilter >= 0);
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new classesadded;
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// Loop through all classes.
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for (new classindex = 0; classindex < ClassCount; classindex++)
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{
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if (!ignoreEnabled && !ClassIsEnabled(classindex, cachetype))
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// Validate filter settings.
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if (!ClassFilterMatch(classindex, filter, cachetype))
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{
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// The class is disabled and the enabled attribute is NOT ignored.
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// Skip to the next class.
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continue;
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}
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// Check flag filter match.
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if (!ClassFlagFilterMatch(classindex, requireflags, denyflags, cachetype))
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{
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// The class didn't pass filter.
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// The class is didn't pass the filter, skip class.
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continue;
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}
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// Check team filtering.
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if (has_filter)
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if (hasteamfilter)
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{
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// Only add classes with matching team ID.
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if (ClassGetTeamID(classindex, cachetype) == teamfilter)
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{
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// Team ID match. Add class index to array.
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PushArrayCell(array, classindex);
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classes_added++;
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classesadded++;
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}
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}
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else
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{
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// No filter. Add any class to the array.
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PushArrayCell(array, classindex);
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classes_added++;
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classesadded++;
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}
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}
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if (classes_added)
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if (classesadded)
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{
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return true;
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}
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@ -670,12 +718,7 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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*
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* @param teamfilter Optional. The team ID to filter. Negative value for
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* no filter (default).
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param requireflags Optional. Require certain class flags to be set.
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* Default is no filtering.
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* @param denyflags Optional. Require certain class flags to be off.
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* Default is no filtering.
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* @param filter Optional. Structure with filter settings.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -683,7 +726,7 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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* class data.
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* @return Number of total classes or classes in the specified team.
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*/
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stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, requireflags = 0, denyflags = 0, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock ClassCountTeam(teamfilter = -1, filter[ClassFilter] = ClassNoFilter, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Check if there are no classes.
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if (ClassCount == 0)
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@ -692,28 +735,21 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, requireflags =
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}
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// Store a local boolean that says if the user specified a team filter or not.
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new bool:has_filter = bool:(teamfilter >= 0);
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new bool:hasteamfilter = bool:(teamfilter >= 0);
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new count;
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// Loop through all classes.
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for (new classindex = 0; classindex < ClassCount; classindex++)
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{
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if (!ignoreEnabled && !ClassIsEnabled(classindex, cachetype))
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// Validate filter settings.
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if (!ClassFilterMatch(classindex, filter, cachetype))
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{
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// The class is disabled and the enabled attribute is NOT ignored.
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// Skip to the next class.
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continue;
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}
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// Check flag filter match.
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if (!ClassFlagFilterMatch(classindex, requireflags, denyflags, cachetype))
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{
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// The class didn't pass filter.
|
||||
// The class is didn't pass the filter, skip class.
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check team filtering.
|
||||
if (has_filter)
|
||||
if (hasteamfilter)
|
||||
{
|
||||
// Only add classes with matching team ID.
|
||||
if (ClassGetTeamID(classindex, cachetype) == teamfilter)
|
||||
@ -738,12 +774,7 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, requireflags =
|
||||
*
|
||||
* @param teamfilter Optional. The team ID to filter. A negative value
|
||||
* for no filter (default).
|
||||
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
|
||||
* not. Default is false.
|
||||
* @param requireflags Optional. Require certain class flags to be set.
|
||||
* Default is no filtering.
|
||||
* @param denyflags Optional. Require certain class flags to be off.
|
||||
* Default is no filtering.
|
||||
* @param filter Optional. Structure with filter settings.
|
||||
* @param cachetype Optional. Specifies what class cache to read from.
|
||||
* Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
@ -751,7 +782,7 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, requireflags =
|
||||
* class data.
|
||||
* @return The class index if successful, or -1 on error.
|
||||
*/
|
||||
stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, requireflags = 0, denyflags = 0, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
stock ClassGetRandomClass(teamfilter = -1, filter[ClassFilter] = ClassNoSpecialClasses, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
{
|
||||
new Handle:classarray;
|
||||
new arraycount;
|
||||
@ -761,7 +792,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, requirefl
|
||||
classarray = CreateArray();
|
||||
|
||||
// Try to get a class list.
|
||||
if (ClassAddToArray(classarray, teamfilter, ignoreEnabled, requireflags, denyflags, cachetype))
|
||||
if (ClassAddToArray(classarray, teamfilter, filter, cachetype))
|
||||
{
|
||||
// Get a random index from the new class array.
|
||||
arraycount = GetArraySize(classarray);
|
||||
@ -786,12 +817,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, requirefl
|
||||
*
|
||||
* @param teamfilter Optional. The team ID to filter. A negative value
|
||||
* for no filter (default).
|
||||
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
|
||||
* not. Default is false.
|
||||
* @param requireflags Optional. Require certain class flags to be set.
|
||||
* Default is no filtering.
|
||||
* @param denyflags Optional. Require certain class flags to be off.
|
||||
* Default is no filtering.
|
||||
* @param filter Optional. Structure with filter settings.
|
||||
* @param cachetype Optional. Specifies what class cache to read from.
|
||||
* Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
@ -800,7 +826,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, requirefl
|
||||
* @return The first class index, or the first class index with the specified
|
||||
* team ID. -1 on error.
|
||||
*/
|
||||
stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, requireflags = 0, denyflags = 0, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
stock ClassGetFirstClass(teamfilter = -1, filter[ClassFilter] = ClassNoSpecialClasses, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
{
|
||||
// Check if there are no classes.
|
||||
if (ClassCount == 0)
|
||||
@ -808,26 +834,19 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, requirefla
|
||||
return false;
|
||||
}
|
||||
|
||||
new bool:has_filter = bool:(teamfilter >= 0);
|
||||
new bool:hasteamfilter = bool:(teamfilter >= 0);
|
||||
|
||||
// Loop through all classes.
|
||||
for (new classindex = 0; classindex < ClassCount; classindex++)
|
||||
{
|
||||
if (!ignoreEnabled && !ClassIsEnabled(classindex, cachetype))
|
||||
// Validate filter settings.
|
||||
if (!ClassFilterMatch(classindex, filter, cachetype))
|
||||
{
|
||||
// The class is disabled and the enabled attribute is NOT ignored.
|
||||
// Skip to the next class.
|
||||
// The class is didn't pass the filter, skip class.
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check flag filter match.
|
||||
if (!ClassFlagFilterMatch(classindex, requireflags, denyflags, cachetype))
|
||||
{
|
||||
// The class didn't pass filter.
|
||||
continue;
|
||||
}
|
||||
|
||||
if (has_filter)
|
||||
if (hasteamfilter)
|
||||
{
|
||||
if (teamfilter == ClassGetTeamID(classindex, cachetype))
|
||||
{
|
||||
@ -849,12 +868,8 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, requirefla
|
||||
* Gets the first class marked as default for the specified team.
|
||||
*
|
||||
* @param teamid The team ID.
|
||||
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
|
||||
* not. Default is false.
|
||||
* @param requireflags Optional. Require certain class flags to be set.
|
||||
* Default is no filtering.
|
||||
* @param denyflags Optional. Require certain class flags to be off.
|
||||
* Default is to deny classes with special flags
|
||||
* @param filter Optional. Structure with filter settings. Default
|
||||
* is to deny classes with special flags
|
||||
* (ZR_CLASS_SPECIALFLAGS).
|
||||
* @param cachetype Optional. Specifies what class cache to read from.
|
||||
* Options:
|
||||
@ -863,7 +878,7 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, requirefla
|
||||
* class data.
|
||||
* @return The first default class index. -1 on error.
|
||||
*/
|
||||
stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, requireflags = 0, denyflags = ZR_CLASS_SPECIALFLAGS, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
stock ClassGetDefaultClass(teamid, filter[ClassFilter] = ClassNoSpecialClasses, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
{
|
||||
new Handle:classarray;
|
||||
new arraycount;
|
||||
@ -872,7 +887,7 @@ stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, requireflags = 0,
|
||||
classarray = CreateArray();
|
||||
|
||||
// Get all classes from the specified team.
|
||||
if (!ClassAddToArray(classarray, teamid, ignoreEnabled, requireflags, denyflags, cachetype))
|
||||
if (!ClassAddToArray(classarray, teamid, filter, cachetype))
|
||||
{
|
||||
// Failed to get classes.
|
||||
CloseHandle(classarray);
|
||||
@ -943,11 +958,11 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
if (strlen(classname) > 0)
|
||||
{
|
||||
// Check if the user set "random" as default class.
|
||||
if (strcmp(classname, "random", false) == 0)
|
||||
if (StrEqual(classname, "random", false))
|
||||
{
|
||||
// Get a list of all classes with the specified team ID. Deny
|
||||
// classes with special flags.
|
||||
classindex = ClassGetRandomClass(teamid, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
|
||||
classindex = ClassGetRandomClass(teamid, _, cachetype);
|
||||
|
||||
// Validate the result, in case there were errors.
|
||||
if (ClassValidateIndex(classindex))
|
||||
@ -979,7 +994,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
// The class index is invalid or the team IDs didn't match.
|
||||
// Because it's user input, we'll fall back to the first class
|
||||
// in the specified team, and log a warning.
|
||||
classindex = ClassGetFirstClass(teamid, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
|
||||
classindex = ClassGetFirstClass(teamid, _, cachetype);
|
||||
|
||||
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
|
||||
|
||||
@ -992,7 +1007,8 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
}
|
||||
else
|
||||
{
|
||||
// Something went wrong. This is a critical error.
|
||||
// Something went wrong. This is a critical error. There's
|
||||
// probably missing classes with no special flags set.
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@ -1001,6 +1017,6 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
||||
else
|
||||
{
|
||||
// Blank class name, get the default class and return the index.
|
||||
return ClassGetDefaultClass(teamid, _, _, ZR_CLASS_SPECIALFLAGS, cachetype);
|
||||
return ClassGetDefaultClass(teamid, _, cachetype);
|
||||
}
|
||||
}
|
||||
|
@ -312,6 +312,27 @@ enum ClassDataTypes
|
||||
ClassDataType_String /** String value */
|
||||
}
|
||||
|
||||
/**
|
||||
* Structure for class filter settings passed to various functions.
|
||||
*/
|
||||
enum ClassFilter
|
||||
{
|
||||
bool:ClassFilter_IgnoreEnabled, /** Ignore whether the class is disabled or not. */
|
||||
ClassFilter_RequireFlags, /** Flags the classes must have set. */
|
||||
ClassFilter_DenyFlags, /** Flags the classes cannot have set. */
|
||||
ClassFilter_Client /** The client to check for class group permissions. Use 0 or less to ignore group filter. */
|
||||
}
|
||||
|
||||
/**
|
||||
* Empty filter structure.
|
||||
*/
|
||||
new ClassNoFilter[ClassFilter];
|
||||
|
||||
/**
|
||||
* Filter structure for excluding special classes.
|
||||
*/
|
||||
new ClassNoSpecialClasses[ClassFilter] = {false, 0, ZR_CLASS_SPECIALFLAGS, -1};
|
||||
|
||||
/**
|
||||
* Keyvalue handle to store class data.
|
||||
*/
|
||||
@ -1006,7 +1027,7 @@ ClassDumpData(index, cachetype, String:buffer[], maxlen)
|
||||
cellcount += StrCat(buffer, maxlen, attribute);
|
||||
|
||||
ClassGetGroup(index, format_buffer, sizeof(format_buffer), cachetype);
|
||||
Format(attribute, sizeof(attribute), "group: \"%d\"\n", format_buffer);
|
||||
Format(attribute, sizeof(attribute), "group: \"%s\"\n", format_buffer);
|
||||
cellcount += StrCat(buffer, maxlen, attribute);
|
||||
|
||||
ClassGetName(index, format_buffer, sizeof(format_buffer), cachetype);
|
||||
|
Loading…
Reference in New Issue
Block a user