r634 continued.
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@ -818,6 +818,7 @@ stock WeaponsRemoveClientGrenades(client, bool:weaponsdrop)
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else
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{
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RemovePlayerItem(client, grenade);
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RemoveEdict(grenade);
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}
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// Find next grenade.
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@ -847,6 +848,7 @@ stock WeaponsRefreshClientWeapon(client, WeaponsSlot:slot)
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// Refresh weapon.
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RemovePlayerItem(client, weaponindex);
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RemoveEdict(weaponindex);
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GivePlayerItem(client, entityname);
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}
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