Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
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@ -12,8 +12,8 @@
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// ----------------------------------------------------------------------------
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// The max speed of any player in the server (250 is normal speed). This is just a speed limit, and not the real players' speed.
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// Default: "2000"
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sv_maxspeed 2000
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// Default: "1000"
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sv_maxspeed 1000
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// Amount of time, in minutes, zombies have to infect all humans.
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// Default: "5"
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@ -877,6 +877,7 @@ stock WeaponsRemoveAllClientWeapons(client, bool:weaponsdrop)
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{
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// Strip knife.
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RemovePlayerItem(client, weapons[x]);
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RemoveEdict(weapons[x]);
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continue;
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}
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@ -889,6 +890,7 @@ stock WeaponsRemoveAllClientWeapons(client, bool:weaponsdrop)
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{
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// Strip weapon.
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RemovePlayerItem(client, weapons[x]);
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RemoveEdict(weapons[x]);
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}
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}
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