Updated patch list and changelog.

This commit is contained in:
Richard Helgeby 2010-08-28 21:35:44 +02:00
parent c7959c7f21
commit d980aab97e
2 changed files with 19 additions and 4 deletions

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@ -107,14 +107,14 @@ released. If the file is empty there are no config changes in that patch.
* Fixed classes not always restored from cookies.
2010.06.03 - 613
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2010.06.03 - r613
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* Fixed signatures and round end defines that were updated in CS:S OB.
2010.07.25 - 633
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2010.07.25 - r633
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* Added support for different speed methods, defaulted to prop offset method. See the manual
for more information about the class speed attribute.
@ -129,3 +129,17 @@ released. If the file is empty there are no config changes in that patch.
* Fixed class menus being disabled and not checking if the player have access to private classes.
* Fixed client not connected error in class module.
* Updated compiler. ZR now requires SourceMod 1.3 or newer.
2010.08.28 - r643
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* Fixed function signatures that were changed after a CS update.
* Fixed class speed multiplier not properly applied with prop speed method (bug 199).
* Fixed invalid handle error in ZMarket module (bug 152).
* Fixed a rare case where removing weapons didn't work.
* Possibly fixed invalid handle error with WeaponsEntityToDisplay (bug 163).
* Lowered sv_maxspeed to work around a acceleration issue with spectators.
* Added validation error messages for individual attributes when loading classes. Easier than
reading bits from a number.
* Improved confusing description of the NVGs class attribute.

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@ -10,3 +10,4 @@
611
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633
643