Merged heads.

This commit is contained in:
richard
2009-08-09 22:45:28 +02:00
2 changed files with 9 additions and 9 deletions

View File

@ -191,7 +191,7 @@ zr_classes_overlay_toggle "1"
// Default: "nightvision"
zr_classes_overlay_togglecmds "nightvision"
// Default class overlay toggle state set on connecting player. [Dependency: zr_classes_overlay_toggle]
// Default class overlay toggle state set on connecting player.
// Default: "0"
zr_classes_overlay_default "0"
@ -272,7 +272,7 @@ zr_infect_weapons_drop "1"
// Effects
Disabling this will disable the fireball, smoke cloud, and sparks in a more efficient way.
// Disabling this will disable the fireball, smoke cloud, and sparks in a more efficient way.
// Default: "1"
zr_infect_explosion "1"
@ -288,7 +288,7 @@ zr_infect_smoke "1"
// Default: "1"
zr_infect_sparks "1"
// Sound, relative to "sounds" folder, to play from player on infection. ['""' = No sound]
// Sound, relative to "sound" folder, to play from player on infection. ['""' = No sound]
// Default: "npc/fast_zombie/fz_scream1.wav"
zr_infect_sound "npc/fast_zombie/fz_scream1.wav"
@ -498,7 +498,7 @@ zr_seffects_death "1"
// Default: "1"
zr_ambientsounds "1"
// Sound file, relative to "sounds" folder, to play as ambience. [Dependency: zr_ambientsounds]
// Sound file, relative to "sound" folder, to play as ambience. [Dependency: zr_ambientsounds]
// Default: "ambient/zr/zr_ambience.mp3"
zr_ambientsounds_file "ambient/zr/zr_ambience.mp3"
@ -625,7 +625,7 @@ zr_zspawn "1"
// Default: "1"
zr_zspawn_team_override "1"
// Spawn player on zombie team when spawning by means of ZSpawn. [Dependency: zr_zspawn_team_override | Override: zr_respawn_zombie]
// Spawn player on zombie team when spawning by means of ZSpawn. [Dependency: zr_zspawn_team_override | Override: zr_respawn_team_zombie]
// Default: "0"
zr_zspawn_team_zombie "0"