Improved jump boost settings. See details.

Made a CVAR for setting maximum horizontal speed when bunny hop prevention is enabled.
Made a CVAR for switching between reset modes when maximum speed is reached. Either full reset, or setting to max speed allowed.
This commit is contained in:
richard
2009-05-31 00:13:24 +02:00
parent f23bba58c6
commit db866c6f43
2 changed files with 43 additions and 11 deletions

View File

@ -114,6 +114,8 @@ enum CvarsList
Handle:CVAR_RESPAWN_TEAM_ZOMBIE,
Handle:CVAR_RESPAWN_TEAM_ZOMBIE_WORLD,
Handle:CVAR_JUMPBOOST_BUNNYHOP_PROTECT,
Handle:CVAR_JUMPBOOST_BUNNYHOP_MAX,
Handle:CVAR_JUMPBOOST_BUNNYHOP_RESET,
Handle:CVAR_VOL,
Handle:CVAR_VOL_UPDATE_INTERVAL,
Handle:CVAR_VOL_TRIGGER_INTERVAL,
@ -424,6 +426,8 @@ CvarsCreate()
// Jump Boost (module)
// ===========================
g_hCvarsList[CVAR_JUMPBOOST_BUNNYHOP_PROTECT] = CreateConVar("zr_jumpboost_bunnyhop_protect", "1", "Prevent players from using forward jump boost multipliers to bunny hop.");
g_hCvarsList[CVAR_JUMPBOOST_BUNNYHOP_MAX] = CreateConVar("zr_jumpboost_bunnyhop_max", "275", "The maximum horizontal velocity a player can have for any additional push to be applied, when bunny hop prevention is enabled.");
g_hCvarsList[CVAR_JUMPBOOST_BUNNYHOP_RESET] = CreateConVar("zr_jumpboost_bunnyhop_reset", "1", "Specifies whether the speed should be reset, or limited to maximum when the limit is reached.");
// ===========================