Fixed signatures and round end defines that were updated in CSS:OB.

This commit is contained in:
Andrew 2010-06-24 19:51:01 -07:00
parent 899833d432
commit dcc02a44f2
2 changed files with 18 additions and 18 deletions

View File

@ -57,14 +57,14 @@
"TerminateRound"
{
"library" "server"
"windows" "\x83\xEC\x18\x53\x55\x8B\xD9\x8B\x4C\x24\x28\x56\x57\x33\xF6\x8D"
"windows" "\x83\xEC\x2A\x53\x8B\x5C\x2A\x2A\x55\x56\x57\x33\xF6\x8B\xE9\x33\xFF\x83\xFB\x2A\x89"
"linux" "@_ZN12CCSGameRules14TerminateRoundEfi"
}
"CSWeaponDrop"
{
"library" "server"
"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x53\x55\x56\x57\x8B\xBC\x24\x40\x01\x00\x00\x32\xDB\x85\xFF\x8B\xF1\x0F"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x57\x8B\xBC\x2A\x2A\x2A\x2A\x2A\x32\xDB\x85\xFF\x8B\xF1\x0F"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
}

View File

@ -28,22 +28,22 @@
/**
* @section All round end reasons.
*/
#define ROUNDEND_TARGET_BOMBED 1 // Target Successfully Bombed!
#define ROUNDEND_VIP_ESCAPED 2 // The VIP has escaped!
#define ROUNDEND_VIP_ASSASSINATED 3 // VIP has been assassinated!
#define ROUNDEND_TERRORISTS_ESCAPED 4 // The terrorists have escaped!
#define ROUNDEND_CTS_PREVENTESCAPE 5 // The CT's have prevented most of the terrorists from escaping!
#define ROUNDEND_ESCAPING_TERRORISTS_NEUTRALIZED 6 // Escaping terrorists have all been neutralized!
#define ROUNDEND_BOMB_DEFUSED 7 // The bomb has been defused!
#define ROUNDEND_CTS_WIN 8 // Counter-Terrorists Win!
#define ROUNDEND_TERRORISTS_WIN 9 // Terrorists Win!
#define ROUNDEND_ROUND_DRAW 10 // Round Draw!
#define ROUNDEND_ALL_HOSTAGES_RESCUED 11 // All Hostages have been rescued!
#define ROUNDEND_TARGET_SAVED 12 // Target has been saved!
#define ROUNDEND_HOSTAGES_NOT_RESCUED 13 // Hostages have not been rescued!
#define ROUNDEND_TERRORISTS_NOT_ESCAPED 14 // Terrorists have not escaped!
#define ROUNDEND_VIP_NOT_ESCAPED 15 // VIP has not escaped!
#define ROUNDEND_GAME_COMMENCING 16 // Game Commencing!
#define ROUNDEND_TARGET_BOMBED 0 // Target Successfully Bombed!
#define ROUNDEND_VIP_ESCAPED 1 // The VIP has escaped!
#define ROUNDEND_VIP_ASSASSINATED 2 // VIP has been assassinated!
#define ROUNDEND_TERRORISTS_ESCAPED 3 // The terrorists have escaped!
#define ROUNDEND_CTS_PREVENTESCAPE 4 // The CT's have prevented most of the terrorists from escaping!
#define ROUNDEND_ESCAPING_TERRORISTS_NEUTRALIZED 5 // Escaping terrorists have all been neutralized!
#define ROUNDEND_BOMB_DEFUSED 6 // The bomb has been defused!
#define ROUNDEND_CTS_WIN 7 // Counter-Terrorists Win!
#define ROUNDEND_TERRORISTS_WIN 8 // Terrorists Win!
#define ROUNDEND_ROUND_DRAW 9 // Round Draw!
#define ROUNDEND_ALL_HOSTAGES_RESCUED 10 // All Hostages have been rescued!
#define ROUNDEND_TARGET_SAVED 11 // Target has been saved!
#define ROUNDEND_HOSTAGES_NOT_RESCUED 12 // Hostages have not been rescued!
#define ROUNDEND_TERRORISTS_NOT_ESCAPED 13 // Terrorists have not escaped!
#define ROUNDEND_VIP_NOT_ESCAPED 14 // VIP has not escaped!
#define ROUNDEND_GAME_COMMENCING 15 // Game Commencing!
/**
* @endsection
*/