Updated class commands and class editor. Fixed a few compiler warnings.
This commit is contained in:
parent
9096779f53
commit
e31d867c57
|
@ -28,7 +28,7 @@
|
|||
/**
|
||||
* Current immunity modes.
|
||||
*/
|
||||
new ImmunityMode:PlayerImmunityMode[MAXPLAYERS + 1] = {Immunity_None, ...};
|
||||
//new ImmunityMode:PlayerImmunityMode[MAXPLAYERS + 1] = {Immunity_None, ...};
|
||||
|
||||
/**
|
||||
* Timers for handling timed immunity actions.
|
||||
|
@ -87,7 +87,7 @@ bool:ImmunityOnClientInfect(client, attacker)
|
|||
}
|
||||
case Immunity_Infect:
|
||||
{
|
||||
return ImmunityInfectModeHandler(client, attacker);
|
||||
return ImmunityInfectModeHandler(client);
|
||||
}
|
||||
case Immunity_Delay:
|
||||
{
|
||||
|
@ -285,9 +285,9 @@ bool:ImmunityOnClientDamage(client, attacker, &Float:damage)
|
|||
*
|
||||
* @return True if knock back should be blocked, false otherwise.
|
||||
*/
|
||||
bool:ImmunityOnClientKnockBack(client)
|
||||
/*bool:ImmunityOnClientKnockBack(client)
|
||||
{
|
||||
}
|
||||
}*/
|
||||
|
||||
/**
|
||||
* Handles infect mode immunity.
|
||||
|
@ -301,7 +301,7 @@ bool:ImmunityOnClientKnockBack(client)
|
|||
* @return True if infection will be handled by this module, false if
|
||||
* infection can be applied instantly.
|
||||
*/
|
||||
bool:ImmunityInfectModeHandler(client, attacker)
|
||||
bool:ImmunityInfectModeHandler(client)
|
||||
{
|
||||
//PrintToChatAll("ImmunityInfectModeHandler(client=%d, attacker=%d)", client, attacker);
|
||||
|
||||
|
@ -412,6 +412,18 @@ public Action:ImmunityDelayTimerHandler(Handle:timer, any:client)
|
|||
*/
|
||||
bool:ImmunityShieldModeHandler(client, bool:asZombie = true)
|
||||
{
|
||||
// Check cooldown.
|
||||
|
||||
// Deploy shield.
|
||||
if (asZombie)
|
||||
{
|
||||
// Enable knock back shield.
|
||||
}
|
||||
else
|
||||
{
|
||||
// Enable infection shield.
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -472,7 +484,18 @@ ImmunityClientSpawn(client)
|
|||
|
||||
ImmunityOnClientDisconnect(client)
|
||||
{
|
||||
ImmunityAbortHandler(client);
|
||||
|
||||
// Loop through attacker cache and remove client (set to 0).
|
||||
for (new victim = 0; victim < sizeof(PlayerImmunityAttacker); victim++)
|
||||
{
|
||||
if (PlayerImmunityAttacker[victim] == client)
|
||||
{
|
||||
// The victim was attacked by this client, but the client is
|
||||
// disconnecting now. Reset the attacker index to the world index.
|
||||
PlayerImmunityAttacker[victim] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImmunityOnClientTeam(client)
|
||||
|
@ -548,3 +571,50 @@ ImmunityMode:ImmunityStringToMode(const String:mode[])
|
|||
|
||||
return Immunity_Invalid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts an immunity mode to a string.
|
||||
*
|
||||
* @param mode Mode to convert.
|
||||
* @param buffer Destination string buffer.
|
||||
* @param maxlen Size of buffer.
|
||||
*
|
||||
* @return Number of cells written.
|
||||
*/
|
||||
ImmunityModeToString(ImmunityMode:mode, String:buffer[], maxlen)
|
||||
{
|
||||
if (mode == Immunity_Invalid)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case Immunity_None:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "none");
|
||||
}
|
||||
case Immunity_Full:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "full");
|
||||
}
|
||||
case Immunity_Infect:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "infect");
|
||||
}
|
||||
case Immunity_Damage:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "damage");
|
||||
}
|
||||
case Immunity_Delay:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "delay");
|
||||
}
|
||||
case Immunity_Shield:
|
||||
{
|
||||
return strcopy(buffer, maxlen, "shield");
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -813,6 +813,7 @@ InfectZombieToHuman(client, bool:respawn = false, bool:protect = false)
|
|||
// Forward event to modules.
|
||||
SEffectsOnClientHuman(client);
|
||||
APIOnClientHumanPost(client, respawn, protect);
|
||||
ImmunityOnClientHuman(client);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -1177,6 +1177,10 @@ stock ClassAttributeNameToFlag(const String:attributename[])
|
|||
{
|
||||
return ZR_CLASS_IMMUNITY_AMOUNT;
|
||||
}
|
||||
else if (StrEqual(attributename, "immunity_cooldown", false))
|
||||
{
|
||||
return ZR_CLASS_IMMUNITY_COOLDOWN;
|
||||
}
|
||||
else if (StrEqual(attributename, "no_fall_damage", false))
|
||||
{
|
||||
return ZR_CLASS_NO_FALL_DAMAGE;
|
||||
|
@ -1299,7 +1303,8 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
|
|||
ZR_CLASS_ALPHA_DAMAGED,
|
||||
ZR_CLASS_ALPHA_DAMAGE,
|
||||
ZR_CLASS_FOV,
|
||||
ZR_CLASS_IMMUNITY_MODE,
|
||||
ZR_CLASS_IMMUNITY_AMOUNT,
|
||||
ZR_CLASS_IMMUNITY_COOLDOWN,
|
||||
ZR_CLASS_HEALTH,
|
||||
ZR_CLASS_HEALTH_REGEN_AMOUNT,
|
||||
ZR_CLASS_HEALTH_INFECT_GAIN,
|
||||
|
@ -1310,7 +1315,6 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
|
|||
|
||||
// Float.
|
||||
case ZR_CLASS_NAPALM_TIME,
|
||||
ZR_CLASS_IMMUNITY_AMOUNT,
|
||||
ZR_CLASS_HEALTH_REGEN_INTERVAL,
|
||||
ZR_CLASS_SPEED,
|
||||
ZR_CLASS_KNOCKBACK,
|
||||
|
@ -1325,7 +1329,8 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
|
|||
ZR_CLASS_NAME,
|
||||
ZR_CLASS_DESCRIPTION,
|
||||
ZR_CLASS_MODEL_PATH,
|
||||
ZR_CLASS_OVERLAY_PATH:
|
||||
ZR_CLASS_OVERLAY_PATH,
|
||||
ZR_CLASS_IMMUNITY_MODE:
|
||||
{
|
||||
return ClassDataType_String;
|
||||
}
|
||||
|
|
|
@ -290,7 +290,7 @@ public Action:ClassModifyCommand(client, argc)
|
|||
StrCat(syntax, sizeof(syntax), "class: The class to modify. Can be any class name, or one of the following team names; all, humans, zombies or admins.\n");
|
||||
StrCat(syntax, sizeof(syntax), "attribute: The name of the class attribute.\n");
|
||||
StrCat(syntax, sizeof(syntax), "value: Value to set. Use quotes if value is a string.\n");
|
||||
StrCat(syntax, sizeof(syntax), "is_multiplier: Optional. specifies wether the original value should be multiplied by the specified value. Not all attributes support multiplying. Defaults to false.\n\n");
|
||||
StrCat(syntax, sizeof(syntax), "is_multiplier: Optional. specifies wether the original value should be multiplied by the specified value. Not all attributes support multipliers. Defaults to false.\n\n");
|
||||
StrCat(syntax, sizeof(syntax), "Note: Original values are retrieved from the original class cache, not the modified class cache.");
|
||||
ReplyToCommand(client, syntax);
|
||||
|
||||
|
@ -734,9 +734,22 @@ stock ClassModifyInteger(classindex, attributeflag, value, Float:multiplier = 0.
|
|||
ClassDataCache[classindex][Class_Fov] = value;
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_IMMUNITY_MODE:
|
||||
case ZR_CLASS_IMMUNITY_AMOUNT:
|
||||
{
|
||||
ClassDataCache[classindex][Class_ImmunityMode] = value;
|
||||
if (ismultiplier)
|
||||
{
|
||||
value = ClassData[classindex][Class_ImmunityAmount] * value;
|
||||
}
|
||||
ClassDataCache[classindex][Class_ImmunityAmount] = value;
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_IMMUNITY_COOLDOWN:
|
||||
{
|
||||
if (ismultiplier)
|
||||
{
|
||||
value = ClassData[classindex][Class_ImmunityCooldown] * value;
|
||||
}
|
||||
ClassDataCache[classindex][Class_ImmunityCooldown] = value;
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_HEALTH:
|
||||
|
@ -811,15 +824,6 @@ stock ClassModifyFloat(classindex, attributeflag, Float:value, bool:ismultiplier
|
|||
ClassDataCache[classindex][Class_NapalmTime] = value;
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_IMMUNITY_AMOUNT:
|
||||
{
|
||||
if (ismultiplier)
|
||||
{
|
||||
value = ClassData[classindex][Class_ImmunityAmount] * value;
|
||||
}
|
||||
ClassDataCache[classindex][Class_ImmunityAmount] = value;
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_HEALTH_REGEN_INTERVAL:
|
||||
{
|
||||
if (ismultiplier)
|
||||
|
@ -914,6 +918,22 @@ stock ClassModifyString(classindex, attributeflag, const String:value[])
|
|||
strcopy(ClassDataCache[classindex][Class_OverlayPath], PLATFORM_MAX_PATH, value);
|
||||
return true;
|
||||
}
|
||||
case ZR_CLASS_IMMUNITY_MODE:
|
||||
{
|
||||
// Convert to mode.
|
||||
new ImmunityMode:mode = ImmunityStringToMode(value);
|
||||
|
||||
// Validate.
|
||||
if (mode != Immunity_Invalid)
|
||||
{
|
||||
ClassDataCache[classindex][Class_ImmunityMode] = mode;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Invalid flag or multiple flags combined.
|
||||
|
|
|
@ -238,7 +238,7 @@ VolClassEditSetAttribute(dataIndex, const String:attribName[], const String:attr
|
|||
}
|
||||
}
|
||||
|
||||
/* Player behaviour */
|
||||
/* Player behavior */
|
||||
else if (StrEqual(attribName, "immunity_mode", false))
|
||||
{
|
||||
if (VolClassEditSetImmunityMode(dataIndex, attribValue))
|
||||
|
@ -253,6 +253,13 @@ VolClassEditSetAttribute(dataIndex, const String:attribName[], const String:attr
|
|||
return true;
|
||||
}
|
||||
}
|
||||
else if (StrEqual(attribName, "immunity_cooldown", false))
|
||||
{
|
||||
if (VolClassEditSetImmunityCooldown(dataIndex, attribValue))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (StrEqual(attribName, "no_fall_damage", false))
|
||||
{
|
||||
if (VolClassEditSetNoFallDamage(dataIndex, attribValue))
|
||||
|
@ -395,14 +402,18 @@ VolClassEditDumpData(dataIndex, String:buffer[], maxlen)
|
|||
Format(linebuffer, sizeof(linebuffer), CLASSEDIT_DUMP_FORMAT, "Napalm time:", valuebuffer);
|
||||
cellswritten += StrCat(buffer, maxlen, linebuffer);
|
||||
|
||||
VolClassEditIntToString(dataIndex, ClassEdit_ImmunityMode, valuebuffer, sizeof(valuebuffer));
|
||||
ImmunityModeToString(VolClassEditData[dataIndex][ClassEdit_ImmunityMode], valuebuffer, sizeof(valuebuffer));
|
||||
Format(linebuffer, sizeof(linebuffer), CLASSEDIT_DUMP_FORMAT, "Immunity mode:", valuebuffer);
|
||||
cellswritten += StrCat(buffer, maxlen, linebuffer);
|
||||
|
||||
VolClassEditFloatToString(dataIndex, ClassEdit_ImmunityAmount, valuebuffer, sizeof(valuebuffer));
|
||||
VolClassEditIntToString(dataIndex, ClassEdit_ImmunityAmount, valuebuffer, sizeof(valuebuffer));
|
||||
Format(linebuffer, sizeof(linebuffer), CLASSEDIT_DUMP_FORMAT, "Immunity amount:", valuebuffer);
|
||||
cellswritten += StrCat(buffer, maxlen, linebuffer);
|
||||
|
||||
VolClassEditIntToString(dataIndex, ClassEdit_ImmunityCooldown, valuebuffer, sizeof(valuebuffer));
|
||||
Format(linebuffer, sizeof(linebuffer), CLASSEDIT_DUMP_FORMAT, "Immunity cooldown:", valuebuffer);
|
||||
cellswritten += StrCat(buffer, maxlen, linebuffer);
|
||||
|
||||
VolClassEditIntToString(dataIndex, ClassEdit_NoFallDamage, valuebuffer, sizeof(valuebuffer));
|
||||
Format(linebuffer, sizeof(linebuffer), CLASSEDIT_DUMP_FORMAT, "No fall damage:", valuebuffer);
|
||||
cellswritten += StrCat(buffer, maxlen, linebuffer);
|
||||
|
@ -922,7 +933,8 @@ bool:VolClassEditSetImmunityMode(dataIndex, const String:value[])
|
|||
return false;
|
||||
}
|
||||
|
||||
VolClassEditData[dataIndex][VolClassEdit_ClassData][ClassEdit_ImmunityMode] = StringToInt(value);
|
||||
new ImmunityMode:mode = ImmunityStringToMode(value);
|
||||
VolClassEditData[dataIndex][VolClassEdit_ClassData][ClassEdit_ImmunityMode] = mode;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -943,7 +955,28 @@ bool:VolClassEditSetImmunityAmount(dataIndex, const String:value[])
|
|||
return false;
|
||||
}
|
||||
|
||||
VolClassEditData[dataIndex][VolClassEdit_ClassData][ClassEdit_ImmunityAmount] = StringToFloat(value);
|
||||
VolClassEditData[dataIndex][VolClassEdit_ClassData][ClassEdit_ImmunityAmount] = StringToInt(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the immunity cooldown attribute.
|
||||
*
|
||||
* Note: The value is not validated!
|
||||
*
|
||||
* @param dataIndex Local data index.
|
||||
* @param value String value to set (converted to proper type by this
|
||||
* function).
|
||||
* @return True if set, false if empty.
|
||||
*/
|
||||
bool:VolClassEditSetImmunityCooldown(dataIndex, const String:value[])
|
||||
{
|
||||
if (strlen(value) == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
VolClassEditData[dataIndex][VolClassEdit_ClassData][ClassEdit_ImmunityCooldown] = StringToInt(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1193,19 +1226,26 @@ VolClassEditUpdateAttributes(client, const attributes[])
|
|||
}
|
||||
|
||||
// Immunity mode.
|
||||
if (attributes[ClassEdit_ImmunityMode] > -1)
|
||||
if (attributes[ClassEdit_ImmunityMode] != Immunity_Invalid)
|
||||
{
|
||||
ClassPlayerCache[client][Class_ImmunityMode] = attributes[ClassEdit_ImmunityMode];
|
||||
numChanges++;
|
||||
}
|
||||
|
||||
// Immunity amount.
|
||||
if (attributes[ClassEdit_ImmunityAmount] > -1.0)
|
||||
if (attributes[ClassEdit_ImmunityAmount] > -1)
|
||||
{
|
||||
ClassPlayerCache[client][Class_ImmunityAmount] = attributes[ClassEdit_ImmunityAmount];
|
||||
numChanges++;
|
||||
}
|
||||
|
||||
// Immunity cooldown.
|
||||
if (attributes[ClassEdit_ImmunityCooldown] > -1)
|
||||
{
|
||||
ClassPlayerCache[client][Class_ImmunityCooldown] = attributes[ClassEdit_ImmunityCooldown];
|
||||
numChanges++;
|
||||
}
|
||||
|
||||
// No fall damage.
|
||||
if (attributes[ClassEdit_NoFallDamage] > -1)
|
||||
{
|
||||
|
@ -1331,7 +1371,7 @@ VolClassEditRestoreAttributes(client, classindex, const attributes[])
|
|||
}
|
||||
|
||||
// Immunity mode.
|
||||
if (attributes[ClassEdit_ImmunityMode] > -1)
|
||||
if (attributes[ClassEdit_ImmunityMode] != Immunity_Invalid)
|
||||
{
|
||||
ClassPlayerCache[client][Class_ImmunityMode] = ClassGetImmunityMode(classindex, ZR_CLASS_CACHE_MODIFIED);
|
||||
numChanges++;
|
||||
|
|
Loading…
Reference in New Issue
Block a user