Added plugin resources (sounds, models and materials).

This commit is contained in:
richard 2009-08-27 20:40:14 +02:00
parent be1ce5fed4
commit e4e2b79225
39 changed files with 74 additions and 0 deletions

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VertexLitGeneric
{
"$basetexture" "models\player\ics\hellknight_red\estuche"
"$normalmapalphaenvmapmask" "1"
"$envmapcontrast" 0.3
"$envmapsaturation" 0.7
"$envmaptint" "[ 0.36 0.36 0.36 ]"
}

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VertexLitGeneric
{
"$basetexture" "models\player\ics\hellknight_red\hellknight"
"$envmap" "env_cubemap"
"$bumpmap" "models/player/ics/hellknight_red/hellknight_normal"
"$normalmapalphaenvmapmask" "1"
"$envmapcontrast" 0.3
"$envmapsaturation" 0.7
"$envmaptint" "[ 0.36 0.36 0.36 ]"
}

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"VertexLitGeneric"
{
"$baseTexture" "Models/Charple/Charple1_sheet"
"$bumpmap" "Models/Charple/Charple1_normal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmapcontrast" 1
}

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"VertexLitGeneric"
{
"$baseTexture" "models/Zombie_Classic/Zombie_Classic_sheet"
"VertexLitGeneric_DX9"
{
"$bumpmap" "Models/zombie_classic/zombie_classic_sheet_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$normalmapalphaenvmapmask" 1
}
}

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"VertexLitGeneric"
{
"$baseTexture" "models/Humans/corpse/corpse1"
"$model" 1
}

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"Refract"
{
"$model" 1
"$refractamount" "0"
"$bluramount" "0"
"$REFRACTTINT" "{50 50 150}"
"$REFRACTTINTtexture" "overlays/zr/humans_win"
"$scale" "[1 1]"
}

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"Refract"
{
"$model" 1
"$refractamount" "0"
"$bluramount" "0"
"$REFRACTTINT" "{150 50 50}"
"$REFRACTTINTtexture" "overlays/zr/zombies_win"
"$scale" "[1 1]"
}

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"Refract"
{
"$model" 1
"$refractamount" "0.007"
"$bluramount" "0.5"
"$REFRACTTINT" "{255 90 90}"
"$REFRACTTINTtexture" "overlays/zr/zvision"
"$scale" "[1 1]"
"$additive" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
}

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