Fixed client not connected error in class module.
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@ -260,6 +260,12 @@ public OnClientPutInServer(client)
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*/
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public OnClientCookiesCached(client)
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{
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// Check if client disconnected before cookies were done caching.
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if (!IsClientConnected(client))
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{
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return;
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}
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// Forward "OnCookiesCached" event to modules.
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ClassOnCookiesCached(client);
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WeaponsOnCookiesCached(client);
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