Small timer fixes. Added cvar zr_roundend_balance_teams. See details.

Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
This commit is contained in:
Richard Helgeby
2011-12-27 09:05:27 +01:00
parent 3be9ce5511
commit ef175ca488
7 changed files with 19 additions and 12 deletions

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@ -362,7 +362,7 @@
"Infect countdown"
{
"en" "First infection in {1} seconds."
"es" "First infection in {1} seconds."
}
// Menu

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@ -361,7 +361,7 @@
"Infect countdown"
{
"en" "Første infeksjon om {1} sekunder."
"no" "Første infeksjon om {1} sekunder."
}
// Menu

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@ -362,7 +362,7 @@
"Infect countdown"
{
"en" "First infection in {1} seconds."
"ru" "First infection in {1} seconds."
}
// Menu

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@ -428,6 +428,9 @@ zr_roundend_overlays_zombie "overlays/zr/zombies_win"
// Default: "overlays/zr/humans_win"
zr_roundend_overlays_human "overlays/zr/humans_win"
// Balances the team every time the round ends. Disable this if you use something else to balance teams.
// Default: "1"
zr_roundend_balance_teams "1"
// ----------------------------------------------------------------------------
// Account (module)