Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team. Fixed invalid handle error after a map change. Fixed language code typo in translations. Infection countdown is no longer displayed if the infection delay is just one second.
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@ -428,6 +428,9 @@ zr_roundend_overlays_zombie "overlays/zr/zombies_win"
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// Default: "overlays/zr/humans_win"
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zr_roundend_overlays_human "overlays/zr/humans_win"
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// Balances the team every time the round ends. Disable this if you use something else to balance teams.
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// Default: "1"
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zr_roundend_balance_teams "1"
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// ----------------------------------------------------------------------------
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// Account (module)
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