Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature. Removed a debug message. Added napalm to logging module.
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@ -566,6 +566,10 @@ zr_respawn_team_zombie_world "1"
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// Default: "1"
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zr_napalm_ignite "1"
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// Minimum water-saturation before flame is extinguished. ['0' = Disabled | '1' = Feet | '2' = Waist | '3' = Full submersion]
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// Default: "0"
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zr_napalm_douse "0"
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// ----------------------------------------------------------------------------
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// Jump Boost (module)
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