Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature. Removed a debug message. Added napalm to logging module.
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@ -91,6 +91,7 @@ native ZRTools_UnhookTraceAttack(hookid);
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// CS:S Specific damage flags. (should probably use these)
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#define DMG_CSS_FALL (DMG_FALL) // Client was damaged by falling.
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#define DMG_CSS_BLAST (DMG_BLAST) // Client was damaged by explosion.
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#define DMG_CSS_BURN (DMG_DIRECT) // Client was damaged by fire.
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#define DMG_CSS_BULLET (DMG_NEVERGIB) // Client was shot or knifed.
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#define DMG_CSS_HEADSHOT (1 << 30) // Client was shot in the head.
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