Updated todo with a new teleport feature.
This commit is contained in:
parent
d466f06507
commit
f674e86688
9
todo.txt
9
todo.txt
@ -22,6 +22,15 @@ Section content is listed in order of importance. Some of these can be ideas too
|
|||||||
|
|
||||||
* Make it possible to disable certain classes on certain maps.
|
* Make it possible to disable certain classes on certain maps.
|
||||||
|
|
||||||
|
* Make a more advanced teleporter:
|
||||||
|
- Admin command: zr_teleport <player>
|
||||||
|
- Separate teleport limits for both teams
|
||||||
|
- Separate delays for both teams
|
||||||
|
- Startup time
|
||||||
|
- Separate cooldown for both teams
|
||||||
|
- Maybe some teleportation effects, like sound, glow or smoke.
|
||||||
|
(make a separate inc-file for the teleporter)
|
||||||
|
|
||||||
* Zombie dont have fall damage (damage by player 0 = server should always work)
|
* Zombie dont have fall damage (damage by player 0 = server should always work)
|
||||||
Make it a CVAR, so for example zombies can't kill themselfs on same maps by
|
Make it a CVAR, so for example zombies can't kill themselfs on same maps by
|
||||||
going through lasers.
|
going through lasers.
|
||||||
|
Loading…
Reference in New Issue
Block a user