Updated todo with a new teleport feature.

This commit is contained in:
richard 2008-10-09 19:08:22 +02:00
parent d466f06507
commit f674e86688

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@ -22,6 +22,15 @@ Section content is listed in order of importance. Some of these can be ideas too
* Make it possible to disable certain classes on certain maps. * Make it possible to disable certain classes on certain maps.
* Make a more advanced teleporter:
- Admin command: zr_teleport <player>
- Separate teleport limits for both teams
- Separate delays for both teams
- Startup time
- Separate cooldown for both teams
- Maybe some teleportation effects, like sound, glow or smoke.
(make a separate inc-file for the teleporter)
* Zombie dont have fall damage (damage by player 0 = server should always work) * Zombie dont have fall damage (damage by player 0 = server should always work)
Make it a CVAR, so for example zombies can't kill themselfs on same maps by Make it a CVAR, so for example zombies can't kill themselfs on same maps by
going through lasers. going through lasers.