Updated todo with a new teleport feature.
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todo.txt
9
todo.txt
@ -22,6 +22,15 @@ Section content is listed in order of importance. Some of these can be ideas too
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* Make it possible to disable certain classes on certain maps.
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* Make a more advanced teleporter:
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- Admin command: zr_teleport <player>
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- Separate teleport limits for both teams
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- Separate delays for both teams
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- Startup time
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- Separate cooldown for both teams
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- Maybe some teleportation effects, like sound, glow or smoke.
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(make a separate inc-file for the teleporter)
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* Zombie dont have fall damage (damage by player 0 = server should always work)
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Make it a CVAR, so for example zombies can't kill themselfs on same maps by
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going through lasers.
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