Added check for whether client is not in game in buy command hook, as a possible fix for bug 195.
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		| @@ -247,7 +247,7 @@ RestrictOnRoundEnd() | |||||||
| public Action:RestrictBuyCommand(client, argc) | public Action:RestrictBuyCommand(client, argc) | ||||||
| { | { | ||||||
|     // If client isn't valid, then stop. |     // If client isn't valid, then stop. | ||||||
|     if (!ZRIsClientValid(client)) |     if (!ZRIsClientValid(client) || !IsClientInGame(client)) | ||||||
|     { |     { | ||||||
|         return Plugin_Continue; |         return Plugin_Continue; | ||||||
|     } |     } | ||||||
|   | |||||||
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