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CSSZombieEscape/sm-zombiereloaded-3
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202 Commits 1 Branch 0 Tags
14c5acf0bfa32c362e8556497a68b864dc593e85
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8 Commits

Author SHA1 Message Date
richard fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale 8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
richard 1a638cfbac Merge test. 2009-04-30 07:18:38 +02:00
Greyscale 2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale 53c60d1c52 Fixed newlines in gamedata file. 2009-04-20 00:16:08 +02:00
Greycale 37dfea2f8c Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
richard 9a917d489d Added gamedata file. 2009-04-09 00:59:47 +02:00
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