test
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fd129e561b
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test
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2009-04-29 01:58:41 +02:00 |
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Greyscale
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abd38ee033
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Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end.
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2009-04-27 04:00:38 +02:00 |
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Greyscale
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2718b527ac
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Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
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2009-04-23 06:39:11 +02:00 |
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Greyscale
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7111a8c594
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Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
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2009-04-20 05:43:20 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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858cfe4079
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Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
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2009-04-19 19:54:21 +02:00 |
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Greyscale
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8d9d45790b
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Cleaned comments up, added more comments.
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2009-04-15 09:42:12 +02:00 |
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Greyscale
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e7ace94625
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Added hitgroup API, and logging values for it. Knockback module is done.
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2009-04-15 03:24:02 +02:00 |
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