Greyscale
055e89d64a
Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded.
2009-05-14 09:32:01 +02:00
richard
969aa19b85
Added support for post map configs (with workaround for SourceMod bug 3803). Log cleanup. Minior fixes.
...
Removed log check in fatal errors. Those must always log.
Stored LogCheckFlag result in a boolean where log is executed more than once.
Fixed invalid translation string used in menu title.
Fixed index out of bounds in zspawn when a client disconnects.
2009-05-09 17:45:19 +02:00
Greyscale
2ac56b1969
Updated all file headlines, and added phrases for zspawn abuse.
2009-05-06 02:28:09 +02:00
richard
fcd3a2e48e
Added blank lines on the end of all files to get rid of warning from diff tool.
2009-05-01 11:22:45 +02:00
Greyscale
0404230fc8
Fixed humans winning on round end when no humans present, removed classes file cvar and made it use the config module, replaced SetFailState with LogMessageFormatted with fail flag, made the base config manipulator function.
2009-05-01 07:09:18 +02:00
Greyscale
8da309e4f4
Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it
2009-04-30 07:36:57 +02:00
Greycale
37dfea2f8c
Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
2009-04-15 21:22:11 +02:00
richard
a8704cf90c
Implemented the new class system. Class menu missing, only default classes working.
2009-04-11 01:56:22 +02:00
richard
405e7f0005
Restructured class system files. Added more functions for applying class attributes.
2009-04-06 03:20:13 +02:00
richard
4f8e3e2b20
Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
2009-03-31 00:52:44 +02:00
richard
ebb387d009
Caching models on startup instead of on infection. Probably fixes the freeze on infection problem.
2009-02-21 15:44:48 +01:00
mbalex
01f65c9ee5
Initial check in.
2008-10-04 22:59:11 +02:00