Greyscale
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a1aebe5ca5
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Removed all non-forwarding code from events.inc and moved to appropriate modules.
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2009-05-20 19:15:55 -07:00 |
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Greyscale
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363be11591
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Added actual functionality for the zr_infect_mzombie_respawn cvar.
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2009-05-15 08:14:14 +02:00 |
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Greyscale
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055e89d64a
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Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded.
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2009-05-14 09:32:01 +02:00 |
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Greyscale
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e051b7bdaa
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Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file.
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2009-05-14 02:28:26 +02:00 |
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Greyscale
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14c5acf0bf
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Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas.
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2009-05-12 03:12:05 +02:00 |
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Greyscale
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2ac56b1969
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Updated all file headlines, and added phrases for zspawn abuse.
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2009-05-06 02:28:09 +02:00 |
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Greyscale
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a36e0dab5a
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Recoded ztele, removed old ztele, made conversion function.
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2009-05-05 06:56:34 +02:00 |
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richard
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fcd3a2e48e
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Added blank lines on the end of all files to get rid of warning from diff tool.
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2009-05-01 11:22:45 +02:00 |
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test
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fd129e561b
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test
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2009-04-29 01:58:41 +02:00 |
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Greyscale
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abd38ee033
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Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end.
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2009-04-27 04:00:38 +02:00 |
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Greyscale
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2e623447d5
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Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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2009-04-24 05:02:19 +02:00 |
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Greyscale
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2718b527ac
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Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
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2009-04-23 06:39:11 +02:00 |
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Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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