Commit Graph

6 Commits

Author SHA1 Message Date
Greyscale
abd38ee033 Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
Greyscale
b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale
f35d8cb381 Fixed memory leak, fixed disconnect bug. 2009-04-21 03:10:14 +02:00
Greyscale
41153af5f4 Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups 2009-04-20 02:56:26 +02:00
Greyscale
858cfe4079 Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc 2009-04-19 19:54:21 +02:00
Greyscale
c34e32097d Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments. 2009-04-18 01:44:41 +02:00