128 lines
1.7 KiB
Plaintext
128 lines
1.7 KiB
Plaintext
// ============================================================================
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//
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// ZOMBIE:RELOADED
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// Hitgroup configuration
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//
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// Check the hitgroup configuration section in the manual for detailed info.
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//
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// ============================================================================
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//
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// SHORT DESCRIPTIONS
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//
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// Attribute: Values: Description:
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// ----------------------------------------------------------------------------
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// index number The hitgroup index.
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// damage on/off Allow damage to be done on this hitgroup for zombies.
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// knockback decimal The knockback multiplier for this hitgroup.
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"hitgroups" // Counter-Strike: Source hitgroups
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{
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"Generic"
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{
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// General
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"index" "0"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "1.0"
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}
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"Head"
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{
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// General
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"index" "1"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "1.2"
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}
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"Chest"
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{
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// General
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"index" "2"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "1.0"
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}
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"Stomach"
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{
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// General
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"index" "3"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "1.0"
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}
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"LeftArm"
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{
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// General
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"index" "4"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "0.9"
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}
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"RightArm"
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{
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// General
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"index" "5"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "0.9"
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}
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"LeftLeg"
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{
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// General
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"index" "6"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "0.9"
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}
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"RightLeg"
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{
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// General
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"index" "7"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "0.9"
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}
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"Gear"
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{
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// General
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"index" "8"
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// Damage
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"damage" "on"
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// Knockback
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"knockback" "1.0"
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}
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}
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