sm-zombiereloaded-3/src/zr
2009-04-29 03:07:51 +02:00
..
playerclasses Uploaded manually merged code. 2009-04-29 02:50:25 +02:00
soundeffects Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
weapons test 2009-04-29 01:58:41 +02:00
account.inc test 2009-04-29 01:58:41 +02:00
anticamp.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
antistick.inc test 2009-04-29 01:58:41 +02:00
commands.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
cvars.inc test 2009-04-29 01:58:41 +02:00
damage.inc test 2009-04-29 01:58:41 +02:00
event.inc Uploaded manually merged code. 2009-04-29 02:50:25 +02:00
global.inc test 2009-04-29 01:58:41 +02:00
hitgroups.inc test 2009-04-29 01:58:41 +02:00
infect.inc test 2009-04-29 01:58:41 +02:00
jumpboost.inc test 2009-04-29 01:58:41 +02:00
knockback.inc test 2009-04-29 01:58:41 +02:00
log.inc test 2009-04-29 01:58:41 +02:00
menu.inc test 2009-04-29 01:58:41 +02:00
models.inc Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
napalm.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
respawn.inc Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
roundend.inc test 2009-04-29 01:58:41 +02:00
sayhooks.inc test 2009-04-29 01:58:41 +02:00
spawnprotect.inc Uploaded manually merged code. 2009-04-29 02:50:25 +02:00
teleport.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
tools_functions.inc test 2009-04-29 01:58:41 +02:00
tools.inc test 2009-04-29 01:58:41 +02:00
translation.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
visualeffects.inc Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
zadmin.inc test 2009-04-29 02:34:49 +02:00
zhp.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
zombie.inc Uploaded manually merged code. 2009-04-29 02:50:25 +02:00
zombiereloaded.inc Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
zspawn.inc test 2009-04-29 01:58:41 +02:00