245 lines
8.4 KiB
Plaintext
245 lines
8.4 KiB
Plaintext
===============================================================================
|
|
|
|
Zombie:Reloaded Beta 2
|
|
|
|
Patch Changelog
|
|
|
|
===============================================================================
|
|
|
|
For detailed info about changes in configuration files, see diff-files in the
|
|
"changes" directory. They describe added and removed lines for each patch
|
|
released. If the file is empty there are no config changes in that patch.
|
|
|
|
2009.12.11 - r545
|
|
-------------------
|
|
|
|
* Initial beta 2 release. See zr_3.0-b2_release_notes.txt.
|
|
|
|
|
|
2009.12.17 - r555
|
|
-------------------
|
|
|
|
* Fixed too short translation buffer on yes/no phrases.
|
|
* Fixed warning about invalid class attribute.
|
|
|
|
|
|
2009.12.23 - r557
|
|
-------------------
|
|
|
|
* Added russian translation by exvel.
|
|
|
|
|
|
2009.12.25 - r565
|
|
-------------------
|
|
|
|
* Fixed incorrect link in docs.
|
|
* Removed redundant check for class menu command.
|
|
* Fixed suicide intercept message not displayed in chat. Text from chat will
|
|
still appear in console if written from console.
|
|
* Added source code for current snapshot in release package.
|
|
|
|
|
|
2010.01.07 - r580
|
|
-------------------
|
|
|
|
* Added zrdocs/changes.diff in patches that will describe changes in text files
|
|
since the main release, in unified diff format. Use a editor that support
|
|
diff coloring for easier reading.
|
|
* Fixed players not extinguished properly when in water.
|
|
* Fixed invalid default values in some has_napalm class attributes.
|
|
* Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
|
|
* Changed to error types to be fatal and stop plugin to prevent further errors
|
|
(fixes rare invalid handle error in weapon module).
|
|
* Fixed weapon not rendering correctly in rare cases.
|
|
* Added a cvar to allow zombies to pick up weapons at the end of the round.
|
|
|
|
|
|
2010.01.25 - r584
|
|
-------------------
|
|
|
|
* Simplified english and norwegian zmarket menu phrases.
|
|
* Fixed account module giving money to zombies hurting themself with
|
|
self-inflicted damage
|
|
* Fixed zr_damage_suicide_human not working when enabled.
|
|
* Switched the plugin to use SDK Hooks extension instead of ZR Tools (r584 and
|
|
newer). Run this on SourceMod 1.3 or newer.
|
|
|
|
|
|
2010.02.14 - r595
|
|
-------------------
|
|
|
|
* Added patch changelog.
|
|
* Fixed unlimited ammo exploit in ZMarket menu.
|
|
* Fixed admin classes not restored from cookies.
|
|
* Fixed a bug in client listing menus when selecting a client that left the
|
|
game caused errors.
|
|
* Fixed the default sky on the first map not reverting properly if
|
|
zr_veffects_sky was enabled in zombiereloaded.cfg.
|
|
* Fixed players not extinguished when in water.
|
|
* Stopped the "Zombies can't use weapons" message when using autobuy outside of
|
|
a buyzone.
|
|
* Fixed problems that came up if a client was infected through admin after the
|
|
round started, but before the freezetime expired.
|
|
* Fixed a bug where zr_suicide_cmds was being ignored and only the default
|
|
value was being used.
|
|
|
|
2010.02.23 - r598
|
|
-------------------
|
|
|
|
* Fixed cookies being reset on some occasions and admin-dependant classes are
|
|
restored properly as well.
|
|
|
|
|
|
2010.04.05 - r607
|
|
-------------------
|
|
|
|
* Separated patch difflog (changes.diff) into separate file for each patch
|
|
released.
|
|
* Added scream and moan commands for zombies, with spam protection.
|
|
* Added missing note about no_fall_damage class attribute in docs.
|
|
* Fixed class attributes applied too early (moved to spawn post event). This
|
|
fixes issues with FOV and bots.
|
|
* Fixed saved classes not validated by team id when restoring from cookies.
|
|
|
|
|
|
2010.06.03 - r611
|
|
-------------------
|
|
|
|
* Added cvar to enable suicide intercept before the first zombie.
|
|
* Added cvar for minimum dx level on overlays.
|
|
* Fixed classes not always restored from cookies.
|
|
|
|
|
|
2010.06.03 - r613
|
|
-------------------
|
|
|
|
* Fixed signatures and round end defines that were updated in CS:S OB.
|
|
|
|
|
|
2010.07.25 - r633
|
|
-------------------
|
|
|
|
* Added support for different speed methods, defaulted to prop offset method.
|
|
See the manual for more information about the class speed attribute.
|
|
Important: Class speeds and spawn protection speed must be updated! Use this
|
|
conversion formula:
|
|
prop speed offset = ((lmv speed / 300) * 250) - 250
|
|
If you don't want to update speed values right now, use
|
|
"zr_classes_speed_method lmv" in zombiereloaded.cfg for backwards
|
|
compatibility.
|
|
* Added 'explode' suicide command from OB update to intercept list (bug 190).
|
|
* Removed unnecessary antistick commands for model hull width, all models have
|
|
the same hull width.
|
|
* Removed hint sound on hp display and spawn protection timer. Credits goes to
|
|
to Tauphi.
|
|
* Fixed an error that happened when buying ammo and not having a weapon in
|
|
prim/sec slot.
|
|
* Fixed class menus being disabled and not checking if the player have access
|
|
to private classes.
|
|
* Fixed client not connected error in class module.
|
|
* Updated compiler. ZR now requires SourceMod 1.3 or newer.
|
|
|
|
|
|
2010.08.28 - r643
|
|
-------------------
|
|
|
|
* Fixed function signatures that were changed after a CS update. Credit goes to
|
|
psychonic.
|
|
* Fixed class speed multiplier not properly applied with prop speed method (bug
|
|
199).
|
|
* Fixed invalid handle error in ZMarket module (bug 152).
|
|
* Fixed a rare case where removing weapons didn't work.
|
|
* Possibly fixed invalid handle error with WeaponsEntityToDisplay (bug 163).
|
|
* Lowered sv_maxspeed to work around a acceleration issue with spectators.
|
|
* Added validation error messages for individual attributes when loading
|
|
classes. Easier than reading bits from a number.
|
|
* Improved confusing description of the NVGs class attribute.
|
|
|
|
2010.10.15 - r644
|
|
-------------------
|
|
|
|
* Changed default speed method to LMV because prop speed offsets are broken at
|
|
the moment. This will introduce some side effects again; jump and fall speed
|
|
is affected. Weapon recoil is also affected, but it's not confirmed that it
|
|
has negative impact on bullets or aiming itself.
|
|
Note: Those who already changed speed method back to LMV don't need this
|
|
patch.
|
|
|
|
2010.11.14 - r647
|
|
-------------------
|
|
|
|
* Added external plugin API for ZR with basic infection and respawn tools. The
|
|
following natives and forwards are now available:
|
|
ZR_IsClientZombie
|
|
ZR_IsClientHuman
|
|
ZR_InfectClient
|
|
ZR_HumanClient
|
|
ZR_OnClientInfect
|
|
ZR_OnClientInfected
|
|
ZR_OnClientHuman
|
|
ZR_OnClientHumanPost
|
|
ZR_RespawnClient
|
|
ZR_OnClientRespawn
|
|
ZR_OnClientRespawned
|
|
ZR_SetKilledByWorld
|
|
ZR_GetKilledByWorld
|
|
See addons/sourcemod/scripting/include/zr in the package for details.
|
|
Also see addons/sourcemod/scripting/testsuite/zr for API usage examples.
|
|
|
|
2010.11.17 - r648
|
|
-------------------
|
|
|
|
* Fixed players not respawning as zombies when they are supposed to.
|
|
|
|
2011.06.17 - r651, r653
|
|
-------------------------
|
|
|
|
* Added improved random number generator from SMLIB.
|
|
* Fixed dead players being able to get weapons through ZMarket.
|
|
* Fixed consecutive mother zombie infection prevention not always working.
|
|
|
|
2011.06.23 - r657
|
|
-----------------
|
|
|
|
* Added spanish translation by Franc1sco.
|
|
|
|
2011.08.05 - r666
|
|
-----------------
|
|
|
|
* Increased class limit to 64 classes.
|
|
* Fixed the ragdoll module unintentionally removing other valid entities if a
|
|
ragdoll was attempted to be removed after the round restarted.
|
|
* Fixed format settings in spanish translation spamming logs.
|
|
* Fixed index out of bounds error when class limit is reached.
|
|
* Fixed double inclusion of jump boost module preventing code from compiling on
|
|
newer compilers.
|
|
|
|
2011.10.30 - r669
|
|
-----------------
|
|
|
|
* Fixed internal player spawn post event fired too early (causing invisible
|
|
models).
|
|
* Possibly fixed invalid entity error (bug 195).
|
|
|
|
2011.12.08 - r671
|
|
-----------------
|
|
|
|
* Updated gamedata file. Thanks to pillepallus.
|
|
|
|
2011.12.26 - r673
|
|
-----------------
|
|
|
|
* Added infection countdown. Backported from zr-dev:52955b169945 (655).
|
|
|
|
2011.12.27 - r675
|
|
-----------------
|
|
|
|
* Added cvar for disabling team balancing on round end (for use with custom
|
|
team balancer): zr_roundend_balance_teams. Disabling this will cause players
|
|
to remain on their current team when a new round starts. If zombies win,
|
|
everyone will remain on the terrorists team.
|
|
* Fixed invalid handle error after a map change.
|
|
* Fixed language code typo in translations.
|
|
* Infection countdown is no longer displayed if the infection delay is just one
|
|
second.
|