sm-zombiereloaded-3/src/zr/playerclasses
richard 66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
..
apply.inc Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes. 2009-11-17 08:47:39 +01:00
attributes.inc Added group class attribute, not implemented. Capitalized all class attribute names. 2009-08-13 18:31:21 +02:00
classcommands.inc Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes. 2009-10-26 23:17:22 +01:00
classevents.inc Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs. 2009-11-11 22:50:19 +01:00
classmenus.inc Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
clientalpha.inc Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file. 2009-07-04 23:49:23 -07:00
clientoverlays.inc Fixed cookie memory leak, changed cookies to only be created once. 2009-10-10 18:26:27 +02:00
filtertools.inc Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes. 2009-11-17 08:47:39 +01:00
healthregen.inc Updated docs. Minior fixes. 2009-10-31 03:39:00 +01:00
playerclasses.inc Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes. 2009-11-17 08:47:39 +01:00