44 lines
1.5 KiB
SourcePawn
44 lines
1.5 KiB
SourcePawn
/*
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* ============================================================================
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*
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* Zombie:Reloaded
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*
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* File: clientalpha.inc
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* Type: Core
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* Description: Handles transparency on clients.
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*
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* Copyright (C) 2009 Greyscale, Richard Helgeby
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ============================================================================
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*/
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/**
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* Updates the alpha value on a player.
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*/
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ClassAlphaUpdate(client)
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{
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new current_health = GetClientHealth(client);
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new max_health = ClassGetHealth(client);
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new max_damage = ClassGetAlphaDamage(client);
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// Calculate if enough damage is done to change alpha.
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if ((max_health - current_health) > max_damage)
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{
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new alpha_damaged = ClassGetAlphaDamaged(client);
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ToolsSetClientAlpha(client, alpha_damaged);
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}
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}
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