forked from CSSZombieEscape/sm-ext-CSSFixes
fix signatures for cs:s update (thanks to Neon)
add new function call scanning/patching feature + multiple signature patching
This commit is contained in:
parent
7b7821f65b
commit
2147cab2f4
214
extension.cpp
214
extension.cpp
@ -91,15 +91,26 @@ public:
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static struct SrcdsPatch
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static struct SrcdsPatch
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{
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{
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const char *pSignature;
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const char *pSignature; // function symbol
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const unsigned char *pPatchSignature;
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const unsigned char *pPatchSignature; // original opcode signature | function symbol for functionCall = true
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const char *pPatchPattern;
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const char *pPatchPattern; // pattern = x/?, ? = ignore signature
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const unsigned char *pPatch;
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const unsigned char *pPatch; // replace with bytes
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const char *pLibrary; // library of function symbol pSignature
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unsigned char *pOriginal;
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int range = 0x400; // search range: scan up to this many bytes for the signature
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uintptr_t pAddress;
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int occurrences = 1; // maximum(!) number of occurences to patch
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uintptr_t pPatchAddress;
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bool functionCall = false; // true = FindFunctionCall (pPatchSignature = function symbol) | false = FindPattern
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bool engine;
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const char *pFunctionLibrary = ""; // library of function symbol pPatchSignature for functionCall = true
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struct Restore
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{
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unsigned char *pOriginal = NULL;
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uintptr_t pPatchAddress = 0;
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struct Restore *pNext = NULL;
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} *pRestore = NULL;
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uintptr_t pAddress = 0;
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uintptr_t pSignatureAddress = 0;
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} gs_Patches[] = {
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} gs_Patches[] = {
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// 0: game_ui should not apply FL_ONTRAIN flag, else client prediction turns off
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// 0: game_ui should not apply FL_ONTRAIN flag, else client prediction turns off
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{
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{
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@ -107,23 +118,23 @@ static struct SrcdsPatch
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00",
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00",
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"xxxxxxxxxxxx????",
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"xxxxxxxxxxxx????",
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90",
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 1: player_speedmod should not turn off flashlight
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// 1: player_speedmod should not turn off flashlight
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{
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{
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"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
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"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
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(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00",
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(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x85\x02\x00\x00",
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"xxxxxxxxxxxxxx",
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"xxxxxxxxxxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 2: only select CT spawnpoints
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// 2: only select CT spawnpoints
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{
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{
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"_ZN9CCSPlayer19EntSelectSpawnPointEv",
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"_ZN9CCSPlayer19EntSelectSpawnPointEv",
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(unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x4B",
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(unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x6B",
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"xxxx????xxxxx",
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"xxxx????xxxxx",
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(unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x4B",
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(unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x6B",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 3: don't check if we have T spawns
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// 3: don't check if we have T spawns
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{
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{
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@ -131,7 +142,7 @@ static struct SrcdsPatch
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(unsigned char *)"\x74\x0E\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9E\x00\x00\x00\xC7\x04\x24\xAC\xF7\x87\x00\xE8\xC2\x82\x91\x00",
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(unsigned char *)"\x74\x0E\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9E\x00\x00\x00\xC7\x04\x24\xAC\xF7\x87\x00\xE8\xC2\x82\x91\x00",
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"xxxxxxxxxxxxxxxx????????????",
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"xxxxxxxxxxxxxxxx????????????",
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(unsigned char *)"\x0F\x85\xA8\x00\x00\x00\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9A\x00\x00\x00\x90\x90\x90\x90\x90\x90\x90\x90",
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(unsigned char *)"\x0F\x85\xA8\x00\x00\x00\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9A\x00\x00\x00\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 5: disable alive check in point_viewcontrol->Disable
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// 5: disable alive check in point_viewcontrol->Disable
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{
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{
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@ -139,23 +150,23 @@ static struct SrcdsPatch
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(unsigned char *)"\x8B\x10\x89\x04\x24\xFF\x92\x08\x01\x00\x00\x84\xC0\x0F\x84\x58\xFF\xFF\xFF",
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(unsigned char *)"\x8B\x10\x89\x04\x24\xFF\x92\x08\x01\x00\x00\x84\xC0\x0F\x84\x58\xFF\xFF\xFF",
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"xxxxxxx??xxxxxx?xxx",
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"xxxxxxx??xxxxxx?xxx",
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(unsigned char *)"\x8B\x10\x89\x04\x24\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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(unsigned char *)"\x8B\x10\x89\x04\x24\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 6: disable player->m_takedamage = DAMAGE_NO in point_viewcontrol->Enable
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// 6: disable player->m_takedamage = DAMAGE_NO in point_viewcontrol->Enable
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{
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{
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"_ZN14CTriggerCamera6EnableEv",
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"_ZN14CTriggerCamera6EnableEv",
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(unsigned char *)"\x31\xFF\x80\xBF\xFD\x00\x00\x00\x00\x0F\x85\x96\x03\x00\x00",
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(unsigned char *)"\x31\xF6\x80\xBE\xFD\x00\x00\x00\x00\x0F\x85\x8D\x03\x00\x00",
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"xxxx?xxxxxx??xx",
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"xxxx?xxxxxx??xx",
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(unsigned char *)"\x31\xFF\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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(unsigned char *)"\x31\xF6\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 7: disable player->m_takedamage = m_nOldTakeDamage in point_viewcontrol->Disable
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// 7: disable player->m_takedamage = m_nOldTakeDamage in point_viewcontrol->Disable
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{
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{
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"_ZN14CTriggerCamera7DisableEv",
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"_ZN14CTriggerCamera7DisableEv",
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(unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x0F\x84\xAC\xFD\xFF\xFF",
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(unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x0F\x84\xCA\xFD\xFF\xFF",
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"xxxx?xxxxxxxxx",
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"xxxx?xxxxxxxxx",
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(unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x90\xE9\xAC\xFD\xFF\xFF",
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(unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x90\xE9\xCA\xFD\xFF\xFF",
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0, 0, 0, false
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"cstrike/bin/server_srv.so"
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},
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},
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// 8: userinfo stringtable don't write fakeclient field
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// 8: userinfo stringtable don't write fakeclient field
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{
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{
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@ -163,24 +174,28 @@ static struct SrcdsPatch
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(unsigned char *)"\xFF\x50\x70\x88\x46\x6C",
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(unsigned char *)"\xFF\x50\x70\x88\x46\x6C",
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"xxxxxx",
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"xxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90",
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0, 0, 0, true
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"bin/engine_srv.so"
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},
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},
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// 10: fix server lagging resulting from too many ConMsgs due to packet spam ("%s:corrupted packet %i at %i\n")
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// 9: fix server lagging resulting from too many ConMsgs due to packet spam
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{
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{
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"_ZN8CNetChan19ProcessPacketHeaderEP11netpacket_s",
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"_ZN8CNetChan19ProcessPacketHeaderEP11netpacket_s",
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(unsigned char *)"\x89\x44\x24\x04\x89\x5C\x24\x0C\x89\x54\x24\x08\xE8\xE0\xAB\x22\x00",
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(unsigned char *)"_Z6ConMsgPKcz",
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"xxxxxxxxxxxxx????",
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"xxxxx",
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(unsigned char *)"\x89\x44\x24\x04\x89\x5C\x24\x0C\x89\x54\x24\x08\x90\x90\x90\x90\x90",
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(unsigned char *)"\x90\x90\x90\x90\x90",
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0, 0, 0, true
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"bin/engine_srv.so",
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0x7d1, 100,
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true, "bin/libtier0_srv.so"
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},
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},
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// 11: fix server lagging resulting from too many ConMsgs due to packet spam ("Invalid split packet length %i\n")
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// 10: fix server lagging resulting from too many ConMsgs due to packet spam
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{
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{
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"_Z11NET_GetLongiP11netpacket_s",
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"_Z11NET_GetLongiP11netpacket_s",
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(unsigned char *)"\x89\x44\x24\x04\xC7\x04\x24\x98\x64\x24\x00\xE8\xFE\x20\x22\x00\x89\xF8\x8B\x5D\xF4\x8B\x75\xF8\x8B\x7D\xFC",
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(unsigned char *)"Msg",
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"xxxx???????x????xxxxxxxxxxx",
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"xxxxx",
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(unsigned char *)"\x89\x44\x24\x04\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x89\xF8\x8B\x5D\xF4\x8B\x75\xF8\x8B\x7D\xFC",
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(unsigned char *)"\x90\x90\x90\x90\x90",
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0, 0, 0, true
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"bin/engine_srv.so",
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}
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0x800, 100,
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true, "bin/libtier0_srv.so"
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},
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};
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};
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class CBaseEntity;
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class CBaseEntity;
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@ -542,63 +557,92 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_SH_SkipTwoEntitiesShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true);
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g_SH_SkipTwoEntitiesShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true);
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g_SH_SimpleShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSimple, ShouldHitEntity, g_CTraceFilterSimple, SH_STATIC(ShouldHitEntity), true);
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g_SH_SimpleShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSimple, ShouldHitEntity, g_CTraceFilterSimple, SH_STATIC(ShouldHitEntity), true);
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void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
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if(!pServerSo)
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{
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snprintf(error, maxlength, "Could not dlopen server_srv.so");
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SDK_OnUnload();
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return false;
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}
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void *pEngineSo = dlopen("bin/engine_srv.so", RTLD_NOW);
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if(!pEngineSo)
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{
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snprintf(error, maxlength, "Could not dlopen engine_srv.so");
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SDK_OnUnload();
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return false;
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}
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// Apply all patches
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// Apply all patches
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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{
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{
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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int PatchLen = strlen(pPatch->pPatchPattern);
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int PatchLen = strlen(pPatch->pPatchPattern);
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void *pBinary = pPatch->engine ? pEngineSo : pServerSo;
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void *pBinary = dlopen(pPatch->pLibrary, RTLD_NOW);
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if(!pBinary)
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{
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snprintf(error, maxlength, "Could not dlopen %s", pPatch->pLibrary);
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SDK_OnUnload();
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return false;
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}
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pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pBinary, pPatch->pSignature);
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pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pBinary, pPatch->pSignature);
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dlclose(pBinary);
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if(!pPatch->pAddress)
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if(!pPatch->pAddress)
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{
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{
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snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature);
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snprintf(error, maxlength, "Could not find symbol: %s in %s (%p)",
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dlclose(pServerSo);
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pPatch->pSignature, pPatch->pLibrary, pBinary);
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dlclose(pEngineSo);
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 0x1000);
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SrcdsPatch::Restore **ppRestore = &pPatch->pRestore;
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if(!pPatch->pPatchAddress)
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if(pPatch->functionCall)
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{
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{
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snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature);
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void *pFunctionBinary = dlopen(pPatch->pFunctionLibrary, RTLD_NOW);
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dlclose(pServerSo);
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if(!pFunctionBinary)
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dlclose(pEngineSo);
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{
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SDK_OnUnload();
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snprintf(error, maxlength, "Could not dlopen %s", pPatch->pFunctionLibrary);
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return false;
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SDK_OnUnload();
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return false;
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}
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pPatch->pSignatureAddress = (uintptr_t)memutils->ResolveSymbol(pFunctionBinary, (char *)pPatch->pPatchSignature);
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dlclose(pFunctionBinary);
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if(!pPatch->pSignatureAddress)
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{
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snprintf(error, maxlength, "Could not find patch signature symbol: %s in %s (%p)",
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(char *)pPatch->pPatchSignature, pPatch->pFunctionLibrary, pFunctionBinary);
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SDK_OnUnload();
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return false;
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}
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}
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}
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pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
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uintptr_t ofs = 0;
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int found;
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
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for(found = 0; found < pPatch->occurrences; found++)
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for(int j = 0; j < PatchLen; j++)
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{
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{
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pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j);
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uintptr_t pPatchAddress;
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*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j];
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if(pPatch->functionCall)
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pPatchAddress = FindFunctionCall(pPatch->pAddress + ofs, pPatch->pSignatureAddress, pPatch->range - ofs);
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else
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pPatchAddress = FindPattern(pPatch->pAddress + ofs, pPatch->pPatchSignature, pPatch->pPatchPattern, pPatch->range - ofs);
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if(!pPatchAddress)
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{
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if(found)
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break;
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snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature);
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SDK_OnUnload();
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return false;
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}
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ofs = pPatchAddress - pPatch->pAddress + PatchLen;
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// Create restore object
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*ppRestore = (SrcdsPatch::Restore *)new SrcdsPatch::Restore();
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SrcdsPatch::Restore *pRestore = *ppRestore;
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pRestore->pPatchAddress = pPatchAddress;
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pRestore->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
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SourceHook::SetMemAccess((void *)pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
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for(int j = 0; j < PatchLen; j++)
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{
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pRestore->pOriginal[j] = *(unsigned char *)(pPatchAddress + j);
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*(unsigned char *)(pPatchAddress + j) = pPatch->pPatch[j];
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}
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SourceHook::SetMemAccess((void *)pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
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ppRestore = &((*ppRestore)->pNext);
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}
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}
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
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}
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}
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dlclose(pServerSo);
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dlclose(pEngineSo);
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return true;
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return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -672,18 +716,26 @@ void CSSFixes::SDK_OnUnload()
|
|||||||
struct SrcdsPatch *pPatch = &gs_Patches[i];
|
struct SrcdsPatch *pPatch = &gs_Patches[i];
|
||||||
int PatchLen = strlen(pPatch->pPatchPattern);
|
int PatchLen = strlen(pPatch->pPatchPattern);
|
||||||
|
|
||||||
if(!pPatch->pOriginal)
|
SrcdsPatch::Restore *pRestore = pPatch->pRestore;
|
||||||
continue;
|
while(pRestore)
|
||||||
|
|
||||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
|
|
||||||
for(int j = 0; j < PatchLen; j++)
|
|
||||||
{
|
{
|
||||||
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j];
|
if(!pRestore->pOriginal)
|
||||||
}
|
break;
|
||||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
|
|
||||||
|
|
||||||
free(pPatch->pOriginal);
|
SourceHook::SetMemAccess((void *)pRestore->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
|
||||||
pPatch->pOriginal = NULL;
|
for(int j = 0; j < PatchLen; j++)
|
||||||
|
{
|
||||||
|
*(unsigned char *)(pRestore->pPatchAddress + j) = pRestore->pOriginal[j];
|
||||||
|
}
|
||||||
|
SourceHook::SetMemAccess((void *)pRestore->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
|
||||||
|
|
||||||
|
free(pRestore->pOriginal);
|
||||||
|
pRestore->pOriginal = NULL;
|
||||||
|
|
||||||
|
void *freeMe = pRestore;
|
||||||
|
pRestore = pRestore->pNext;
|
||||||
|
free(freeMe);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user