CSSFixes with terrorist spawnpoint stuff disabled.
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h4sard 5445835070
Disabling terrorist spawnpoint stuff.
3 years ago
gamedata CSSFixes: remove some stuff into new extension PhysHooks 4 years ago
include CSSFixes: remove some stuff into new extension PhysHooks 4 years ago
AMBuildScript cleanup 4 years ago
AMBuilder Revert "1.9-dev" 4 years ago
Makefile initial commit 7 years ago
PackageScript initial commit 7 years ago
README.md initial commit 7 years ago
configure.py initial commit 7 years ago
extension.cpp Disabling terrorist spawnpoint stuff. 3 years ago
extension.h Add FilterTriggerMoved native. 4 years ago
smsdk_config.h CSSFixes: remove some stuff into new extension PhysHooks 4 years ago

README.md

Counter-Strike: Source bug fixes

Fixes crash in filter_activator_*->TestActivator() when activator isn't valid anymore.

Fixes game_ui lag and player_speedmod turning off your flashlight.

Patchnotes

Thanks to the leaked Source Engine 2007 sourcecode.

File: se2007/game/server/game_ui.cpp

Line 292:
void CGameUI::Think( void )
[...]
	pPlayer->AddFlag( FL_ONTRAIN );
[...]

Replaced pPlayer->AddFlag( FL_ONTRAIN ); with NOP to fix prediction issues while having game_ui active.

File: se2007/game/server/player.cpp

Line: 7587
void CMovementSpeedMod::InputSpeedMod(inputdata_t &data)
[...]
			// Turn off the flashlight
			if ( pPlayer->FlashlightIsOn() )
			{
				pPlayer->FlashlightTurnOff();
			}
[...]

NOP'd out the block.