initial commit

This commit is contained in:
BotoX 2016-05-12 16:10:42 +02:00
commit dbff71cc89
10 changed files with 1198 additions and 0 deletions

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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
# Simple extensions do not need to modify this file.
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
self.folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.name = dir
self.path = None
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
PossibleSDKs = {
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
}
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
return None
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
def Normalize(path):
return os.path.abspath(os.path.normpath(path))
class ExtensionConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
self.sm_root = None
@property
def tag(self):
if builder.options.debug == '1':
return 'Debug'
return 'Release'
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
else:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None or not os.path.isdir(sdk_path):
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = Normalize(sdk_path)
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
if builder.options.sm_path:
self.sm_root = builder.options.sm_path
else:
self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central')
if not self.sm_root or not os.path.isdir(self.sm_root):
raise Exception('Could not find a source copy of SourceMod')
self.sm_root = Normalize(self.sm_root)
if builder.options.mms_path:
self.mms_root = builder.options.mms_path
else:
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
if not self.mms_root or not os.path.isdir(self.mms_root):
raise Exception('Could not find a source copy of Metamod:Source')
self.mms_root = Normalize(self.mms_root)
def configure(self):
cxx = builder.DetectCompilers()
if cxx.like('gcc'):
cxx.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cxx.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-unused',
'-Wno-switch',
'-Wno-array-bounds',
'-msse',
'-m32',
]
cxx.cxxflags += [
'-std=c++11',
]
have_gcc = cxx.vendor == 'gcc'
have_clang = cxx.vendor == 'clang'
if have_clang or (have_gcc and cxx.version >= '4'):
cxx.cflags += ['-fvisibility=hidden']
cxx.cxxflags += ['-fvisibility-inlines-hidden']
if have_clang or (have_gcc and cxx.version >= '4.6'):
cxx.cflags += ['-Wno-narrowing']
if (have_gcc and cxx.version >= '4.7') or (have_clang and cxx.version >= '3'):
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
if have_gcc and cxx.version >= '4.8':
cxx.cflags += ['-Wno-unused-result']
if have_clang:
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
cxx.cxxflags += ['-Wno-deprecated-register']
else:
cxx.cxxflags += ['-Wno-deprecated']
cxx.cflags += ['-Wno-sometimes-uninitialized']
cxx.linkflags += ['-m32']
cxx.cxxflags += [
'-fno-exceptions',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
]
if have_gcc:
cxx.cflags += ['-mfpmath=sse']
elif cxx.vendor == 'msvc':
if builder.options.debug == '1':
cxx.cflags += ['/MTd']
cxx.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cxx.cflags += ['/MT']
cxx.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_ITERATOR_DEBUG_LEVEL=0',
]
cxx.cflags += [
'/W3',
]
cxx.cxxflags += [
'/EHsc',
'/GR-',
'/TP',
]
cxx.linkflags += [
'/MACHINE:X86',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
# Optimization
if builder.options.opt == '1':
cxx.defines += ['NDEBUG']
if cxx.like('gcc'):
cxx.cflags += ['-O3']
elif cxx.like('msvc'):
cxx.cflags += ['/Ox', '/Zo']
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
# Debugging
if builder.options.debug == '1':
cxx.defines += ['DEBUG', '_DEBUG']
if cxx.like('msvc'):
cxx.cflags += ['/Od', '/RTC1']
# This needs to be after our optimization flags which could otherwise disable it.
if cxx.vendor == 'msvc':
# Don't omit the frame pointer.
cxx.cflags += ['/Oy-']
# Platform-specifics
if builder.target_platform == 'linux':
cxx.defines += ['_LINUX', 'POSIX']
cxx.linkflags += ['-lm']
if cxx.vendor == 'gcc':
cxx.linkflags += ['-static-libgcc']
elif cxx.vendor == 'clang':
cxx.linkflags += ['-lgcc_eh']
elif builder.target_platform == 'mac':
cxx.defines += ['OSX', '_OSX', 'POSIX']
cxx.cflags += ['-mmacosx-version-min=10.5']
cxx.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libstdc++',
]
cxx.cxxflags += ['-stdlib=libstdc++']
elif builder.target_platform == 'windows':
cxx.defines += ['WIN32', '_WINDOWS']
# Finish up.
cxx.includes += [
os.path.join(self.sm_root, 'public'),
]
def ConfigureForHL2(self, binary, sdk):
compiler = binary.compiler
if sdk.name == 'episode1':
mms_path = os.path.join(self.mms_root, 'core-legacy')
else:
mms_path = os.path.join(self.mms_root, 'core')
compiler.cxxincludes += [
os.path.join(mms_path),
os.path.join(mms_path, 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'episode1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if compiler.like('msvc'):
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
else:
compiler.defines += ['COMPILER_GCC']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
if sdk.name == 'csgo' and builder.target_platform == 'linux':
compiler.linkflags += ['-lstdc++']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
if builder.target_platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms']:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
]
else:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
]
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
dynamic_libs = []
if builder.target_platform == 'linux':
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
compiler.linkflags.append(compiler.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
compiler.linkflags[0:0] = [compiler.Dep(library, linker)]
return binary
def ConfigureForExtension(self, context, compiler):
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sdk'),
os.path.join(self.sm_root, 'public'),
os.path.join(self.sm_root, 'public', 'extensions'),
os.path.join(self.sm_root, 'sourcepawn', 'include'),
os.path.join(self.sm_root, 'public', 'amtl', 'include'),
]
return compiler
def HL2Project(self, context, name):
project = context.compiler.LibraryProject(name)
self.ConfigureForExtension(context, project.compiler)
return project
def HL2Config(self, project, name, sdk):
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name))
return self.ConfigureForHL2(binary, sdk)
Extension = ExtensionConfig()
Extension.detectSDKs()
Extension.configure()
# Add additional buildscripts here
BuildScripts = [
'AMBuilder',
]
if builder.backend == 'amb2':
BuildScripts += [
'PackageScript',
]
builder.RunBuildScripts(BuildScripts, { 'Extension': Extension})

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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
if not "SM" in globals():
SM = Extension
projectName = 'CSSFixes'
project = SM.HL2Project(builder, projectName + '.ext')
project.sources += [
'extension.cpp',
'../../public/smsdk_ext.cpp',
'../../public/CDetour/detours.cpp',
'../../public/asm/asm.c'
]
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
binary = SM.HL2Config(project, projectName + '.ext', sdk)
binary.compiler.cxxincludes += [
os.path.join(SM.sm_root, 'public', 'extensions'),
os.path.join(SM.sm_root, 'public', 'sourcepawn'),
os.path.join(SM.sm_root, 'public', 'amtl')
]
SM.extensions += builder.Add(project)

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# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################
SMSDK = ../..
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_CSS = ../../../hl2sdk-css
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
HL2SDK_CSGO = ../../../hl2sdk-csgo
MMSOURCE19 = ../../../mmsource-1.9
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
PROJECT = sample
#Uncomment for Metamod: Source enabled extension
#USEMETA = true
OBJECTS = smsdk_ext.cpp extension.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP_OSX = clang
##########################
### SDK CONFIGURATIONS ###
##########################
override ENGSET = false
# Check for valid list of engines
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
CFLAGS += -DSOURCE_ENGINE=1
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
CFLAGS += -DSOURCE_ENGINE=3
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
CFLAGS += -DSOURCE_ENGINE=6
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=7
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=8
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=9
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
CFLAGS += -DSOURCE_ENGINE=12
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
# if ENGINE is original or OB
ifneq (,$(filter original orangebox,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
ifeq "$(ENGINE)" "csgo"
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
endif
LINK += $(LINK_HL2)
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
-I$(METAMOD)/sourcehook
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12
endif
LINK += -m32 -lm -ldl
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
BINARY = $(PROJECT).ext.$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
ifeq "$(USEMETA)" "true"
BIN_DIR := $(BIN_DIR).$(ENGINE)
endif
ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
CFLAGS += -DOSX -D_OSX
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
else
LIB_EXT = so
CFLAGS += -D_LINUX
LINK += -shared
endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif
# If not clang
ifeq "$(IS_CLANG)" "0"
CFLAGS += -mfpmath=sse
endif
# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CFLAGS += -Wno-delete-non-virtual-dtor
endif
# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
# or other changes without mucking up the original.
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf ../smsdk_ext.cpp
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f $(MAKEFILE_NAME) extension
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
extension: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/$(BINARY)

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# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
# This is where the files will be output to
# package is the default
builder.SetBuildFolder('package')
# Add any folders you need to this list
folder_list = [
'addons/sourcemod/extensions',
'addons/sourcemod/gamedata',
]
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
# Gamedata
CopyFiles('gamedata', 'addons/sourcemod/gamedata',
[ 'CSSFixes.txt' ]
)
# Copy binaries.
for cxx_task in Extension.extensions:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])

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# Counter-Strike: Source bug fixes
### Fixes crash in filter_activator_*->TestActivator() when activator isn't valid anymore.
### Fixes game_ui lag and player_speedmod turning off your flashlight.
# Patchnotes
### Thanks to the leaked Source Engine 2007 sourcecode.
#### File: se2007/game/server/game_ui.cpp
##### Line 292:
```C
void CGameUI::Think( void )
[...]
pPlayer->AddFlag( FL_ONTRAIN );
[...]
```
Replaced **pPlayer->AddFlag( FL_ONTRAIN );** with **NOP** to fix prediction issues
while having game_ui active.
#### File: se2007/game/server/player.cpp
##### Line: 7587
```C
void CMovementSpeedMod::InputSpeedMod(inputdata_t &data)
[...]
// Turn off the flashlight
if ( pPlayer->FlashlightIsOn() )
{
pPlayer->FlashlightTurnOff();
}
[...]
```
**NOP**'d out the block.

23
configure.py Executable file
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# vim: set sts=2 ts=8 sw=2 tw=99 et:
import sys
from ambuild2 import run
# Simple extensions do not need to modify this file.
builder = run.PrepareBuild(sourcePath = sys.path[0])
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None,
help='Path to SourceMod')
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
builder.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
builder.Configure()

226
extension.cpp Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "extension.h"
#include "CDetour/detours.h"
#include <sh_memory.h>
static struct SrcdsPatch
{
const char *pSignature;
const unsigned char *pPatchSignature;
const char *pPatchPattern;
const unsigned char *pPatch;
unsigned char *pOriginal;
uintptr_t pAddress;
uintptr_t pPatchAddress;
} gs_Patches[] = {
{
"_ZN7CGameUI5ThinkEv",
(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00",
"xxxxxxxxxxxx????",
(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90",
0, 0, 0
},
{
"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00",
"xxxxxxxxxxxxxx",
(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
0, 0, 0
}
};
class CBaseEntity;
struct variant_hax
{
const char *pszValue;
};
struct inputdata_t
{
// The entity that initially caused this chain of output events.
CBaseEntity *pActivator;
// The entity that fired this particular output.
CBaseEntity *pCaller;
// The data parameter for this output.
variant_hax value;
// The unique ID of the output that was fired.
int nOutputID;
};
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize);
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
CSSFixes g_Interface;
SMEXT_LINK(&g_Interface);
IGameConfig *g_pGameConf = NULL;
CDetour *detourInputTestActivator = NULL;
DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
{
if(!inputdata || !inputdata->pActivator || !inputdata->pCaller)
return;
DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
}
bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
char conf_error[255] = "";
if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error)))
{
if(conf_error[0])
snprintf(error, maxlength, "Could not read CSSFixes.txt: %s", conf_error);
return false;
}
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
if(detourInputTestActivator == NULL)
{
snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
return false;
}
detourInputTestActivator->EnableDetour();
void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
if(!pServerSo)
{
snprintf(error, maxlength, "Could not dlopen server_srv.so");
return false;
}
for(int i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
{
struct SrcdsPatch *pPatch = &gs_Patches[i];
int PatchLen = strlen(pPatch->pPatchPattern);
pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pServerSo, pPatch->pSignature);
if(!pPatch->pAddress)
{
snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature);
dlclose(pServerSo);
SDK_OnUnload();
return false;
}
pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024);
if(!pPatch->pPatchAddress)
{
snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature);
dlclose(pServerSo);
SDK_OnUnload();
return false;
}
pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
for(int j = 0; j < PatchLen; j++)
{
pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j);
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j];
}
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
}
dlclose(pServerSo);
return true;
}
void CSSFixes::SDK_OnUnload()
{
if(detourInputTestActivator != NULL)
{
detourInputTestActivator->Destroy();
detourInputTestActivator = NULL;
}
gameconfs->CloseGameConfigFile(g_pGameConf);
for(int i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
{
struct SrcdsPatch *pPatch = &gs_Patches[i];
int PatchLen = strlen(pPatch->pPatchPattern);
if(!pPatch->pOriginal)
continue;
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
for(int j = 0; j < PatchLen; j++)
{
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j];
}
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
free(pPatch->pOriginal);
pPatch->pOriginal = NULL;
}
}
bool CSSFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
return true;
}
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize)
{
unsigned char *pMemory;
uintptr_t PatternLen = strlen(pPattern);
pMemory = reinterpret_cast<unsigned char *>(BaseAddr);
for(uintptr_t i = 0; i < MaxSize; i++)
{
uintptr_t Matches = 0;
while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
{
Matches++;
if(Matches == PatternLen)
return (uintptr_t)(pMemory + i);
}
}
return 0x00;
}

119
extension.h Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
/**
* @file extension.h
* @brief Sample extension code header.
*/
#include "smsdk_ext.h"
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class CSSFixes : public SDKExtension
{
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
* Note: It is is a good idea to add natives here, if any are provided.
*/
//virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
//virtual void SDK_OnPauseChange(bool paused);
/**
* @brief this is called when Core wants to know if your extension is working.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlength);
public:
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
};
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_

14
gamedata/CSSFixes.txt Normal file
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"Games"
{
"#default"
{
"Signatures"
{
"CBaseFilter_InputTestActivator"
{
"library" "server"
"linux" "@_ZN11CBaseFilter18InputTestActivatorER11inputdata_t"
}
}
}
}

81
smsdk_config.h Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
/**
* @file smsdk_config.h
* @brief Contains macros for configuring basic extension information.
*/
/* Basic information exposed publicly */
#define SMEXT_CONF_NAME "CSSFixes"
#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary."
#define SMEXT_CONF_VERSION "1.0"
#define SMEXT_CONF_AUTHOR "BotoX"
#define SMEXT_CONF_URL ""
#define SMEXT_CONF_LOGTAG "CSSFIXES"
#define SMEXT_CONF_LICENSE "GPL"
#define SMEXT_CONF_DATESTRING __DATE__
/**
* @brief Exposes plugin's main interface.
*/
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
/**
* @brief Sets whether or not this plugin required Metamod.
* NOTE: Uncomment to enable, comment to disable.
*/
#define SMEXT_CONF_METAMOD
/** Enable interfaces you want to use here by uncommenting lines */
//#define SMEXT_ENABLE_FORWARDSYS
//#define SMEXT_ENABLE_HANDLESYS
//#define SMEXT_ENABLE_PLAYERHELPERS
//#define SMEXT_ENABLE_DBMANAGER
#define SMEXT_ENABLE_GAMECONF
#define SMEXT_ENABLE_MEMUTILS
//#define SMEXT_ENABLE_GAMEHELPERS
//#define SMEXT_ENABLE_TIMERSYS
//#define SMEXT_ENABLE_THREADER
//#define SMEXT_ENABLE_LIBSYS
//#define SMEXT_ENABLE_MENUS
//#define SMEXT_ENABLE_ADTFACTORY
//#define SMEXT_ENABLE_PLUGINSYS
//#define SMEXT_ENABLE_ADMINSYS
//#define SMEXT_ENABLE_TEXTPARSERS
//#define SMEXT_ENABLE_USERMSGS
//#define SMEXT_ENABLE_TRANSLATOR
//#define SMEXT_ENABLE_ROOTCONSOLEMENU
#endif // _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_